Commit graph

7 commits

Author SHA1 Message Date
Malcolm Bechard
69249e46b6 add cross-stage check for missing outputs
If an 'in' is present in a shader stage, make sure a matching 'out'
is present in the previous stage. Only enabled when doing Vulkan.

This commit also fixes a bug where previous stage's linkerObjects
got polluted with 'in' variables from the next stage when merging
linker objects.
2024-07-29 19:37:59 -04:00
dan sinclair
d291b15911
Remove GLSLANG_WEB and GLSLANG_WEB_DEVEL
This CL removes the GLSLANG_WEB and GLSLANG_WEB_DEVEL
cmake build options and their usage in the codebase.

Issue #2958
2023-07-28 11:49:10 -06:00
Jeremy Hayes
294c8f1d51 Fix GCC sign-compare warnings 2022-01-04 19:55:41 -07:00
Kevin McCullough
cbab732905 Fix issue with separable shader validation in iomapper 2021-11-17 14:28:16 -08:00
greg-lunarg
4e064eef46
Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
greg-lunarg
e063363878
Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper" 2021-03-10 11:26:43 -07:00
will brown
ecc9b9149f Implement GL_EXT_vulkan_glsl_relaxed option 2021-03-08 13:31:39 -05:00