Commit graph

16 commits

Author SHA1 Message Date
qining
9220dbb078 Precise and noContraction propagation
Reimplement the whole workflow to make that: precise'ness of struct
    members won't spread to other non-precise members of the same struct
    instance.

    Approach:
    1. Build the map from symbols to their defining nodes. And for each
    object node (StructIndex, DirectIndex, Symbol nodes, etc), generates an
    accesschain path. Different AST nodes that indicating a same object
    should have the same accesschain path.

    2. Along the building phase in step 1, collect the initial set of
    'precise' (AST qualifier: 'noContraction') objects' accesschain paths.

    3. Start with the initial set of 'precise' accesschain paths, use it as
    a worklist, do as the following steps until the worklist is empty:

        1) Pop an accesschain path from worklist.
        2) Get the symbol part from the accesschain path.
        3) Find the defining nodes of that symbol.
        4) For each defining node, check whether it is defining a 'precise'
        object, or its assignee has nested 'precise' object. Get the
        incremental path from assignee to its nested 'precise' object (if
        any).
        5) Traverse the right side of the defining node, obtain the
        accesschain paths of the corresponding involved 'precise' objects.
        Update the worklist with those new objects' accesschain paths.
        Label involved operations with 'noContraction'.

    In each step, whenever we find the parent object of an nested object is
    'precise' (has 'noContraction' qualifier), we let the nested object
    inherit the 'precise'ness from its parent object.
2016-05-09 10:46:40 -04:00
Andrew Woloszyn
db0eaf9887 Updated cmake to better organize folders and options.
This adds solution folders that properly group gtest/glslang/hlsl.
This also marks gtest options as advanced so they don't show up
in cmake-gui by default.
2016-05-05 14:45:53 -04:00
Lei Zhang
3f460532cc Remove duplicated cmake_minimum_required() calls. 2016-05-04 17:01:36 -04:00
John Kessenich
b3dc3acd59 Refactor TParseContext into 3 level inheritance.
Adds parseVersions.h as the base TParseVersions for versioning,
and splits the remainder between TParseContextBase (sharable across parsers)
and TParseContext (now the GLSL-specific part).
2016-03-12 19:08:55 -07:00
John Kessenich
84ecb413ac Infrastructure: Tweak CMake for 31c294cea8, removal of bison. 2016-03-06 15:37:56 -07:00
baldurk
395b7dd3f5 Remove custom command for bison, it fails if bison is not found 2016-02-28 09:15:31 +01:00
Lei Zhang
4fe1efa1a9 Error out if bison is not found on non-Windows operating systems.
We cannot just default to use tools/bison.exe when it is not on
Windows.
2016-02-18 06:18:05 -05:00
baldurk
876a0e392e Add an osinclude.h below each OS directory, redirects by platform macro
* Linux folder has been renamed to Unix, to match defines and so that it
  compiles on OS X.
* This removes the need for a per-platform include search path for the
  right OS folder
2015-11-16 18:05:18 +01:00
baldurk
08dee03d18 Remove include_directories from CMakeLists, to enforce relative includes
* This also moves bison generated files into the source tree, so that
  include of glslang_tab.cpp.h and includes from glslang_tab.cpp work
  the same way.
2015-11-16 18:05:18 +01:00
Mark Adams
ea9112e0a5 Remove obsolete unistd.h file
The presence of this file can cause build issues when integrating glslang
into other projects.
2015-10-27 14:27:18 -04:00
John Kessenich
e6f7988ade Linux build: fix case problem with new file. 2015-07-07 00:53:26 -06:00
John Kessenich
e0603a441e Front-end: move to rational internal array-of-array interfaces and design. (A-of-A is not yet implemented though.) 2015-07-06 21:00:03 -06:00
John Kessenich
b63263267d Second round line ending clean up, from fresh round trip. 2015-06-26 16:42:50 -06:00
John Kessenich
0f4ef5b088 glslang build: Always run a custom command for Bison. The Cmake BISON_TARGET rule doesn't understand this use of --defines, and so the targets are always rebuilt even if no source files change. Contributor: Stefanus Du Toit (stefanus@google.com).
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31111 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2015-05-08 01:12:45 +00:00
John Kessenich
ea4ae7c3ad CMake fix for Linux for previous check in
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@26138 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2014-03-31 00:10:51 +00:00
John Kessenich
fde703438f CMake: Collapse into a single library all the libraries under the glslang directory, and represent the proper hierarchy in MSVS. There are still a total of 3 libraries to link against: glslang, OGLCompiler, and OSDependent.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@26137 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2014-03-31 00:06:32 +00:00