John Kessenich
fdf6347f0a
HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670 .
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Since EOpMatrixSwizzle is a new op, existing back-ends only work when the
front end first decomposes it to other operations. So far, this is only
being done for simple assignment into matrix swizzles.
2017-01-13 12:35:01 -07:00
John Kessenich
927608b393
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
John Kessenich
ecba76fe73
Non-Functional: Whitespace, comments, replace accidentally deleted comment.
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- fixed ParseHelper.cpp newlines (crlf -> lf)
- removed trailing white space in most source files
- fix some spelling issues
- extra blank lines
- tabs to spaces
- replace #include comment about no location
2017-01-06 11:24:14 -07:00
steve-lunarg
7ea7ff4cd4
Add EOpD3DCOLORtoUBYTE4 decomposition
2017-01-03 14:42:18 -07:00
steve-lunarg
f49cdf4183
WIP: HLSL: Add GS support
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This PR adds:
[maxvertexcount(n)] attributes
point/line/triangle/lineadj/triangleadj qualifiers
PointStream/LineStream/TriangleStream templatized types
Append method on above template types
RestartStrip method on above template types.
2016-11-21 18:25:08 -07:00
Johannes van Waveren
d1300753f7
update
2016-10-21 17:30:50 +09:00
Johannes van Waveren
2f4c832d47
Merge remote-tracking branch 'upstream/master'
2016-10-21 17:21:46 +09:00
Johannes van Waveren
8e1e717cae
fixed MSVC 2015 compile warnings
2016-10-21 17:21:12 +09:00
steve-lunarg
6cb1637f37
Move promote methods to TIntermediate class
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A need arose to use capabilities from TIntermediate during
node promotion. These methods have been moved from virtual
methods on the TIntermUnary and TIntermBinary nodes to methods
on TIntermediate, so it is easy for them construct new nodes
and so on.
This is done as a separate commit to verify that no test results
are changed as a result.
2016-10-19 12:57:22 -06:00
steve-lunarg
e5921f1309
HLSL: Fix unary and binary operator type conversion issues
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This fixes defects as follows:
1. handleLvalue could be called on a non-L-value, and it shouldn't be.
2. HLSL allows unary negation on non-bool values. TUnaryOperator::promote
can now promote other types (e.g, int, float) to bool for this op.
3. HLSL allows binary logical operations (&&, ||) on arbitrary types, similar
(2).
4. HLSL allows mod operation on arbitrary types, which will be promoted.
E.g, int % float -> float % float.
2016-10-18 16:56:37 -06:00
Rex Xu
c9e3c3c941
Parser: Implement extension GL_AMD_gpu_shader_half_float.
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- Add built-in types: float16_t, f16vec, f16mat.
- Add support of half float constant: hf, HF.
- Extend built-in floating-point operators: +, -, *, /, ++, --, +=, -=,
*=, /=, ==, !=, >=, <=, >, <.
- Add support of type conversions: float16_t -> XXX, XXX -> float16_t.
- Add new built-in functions.
2016-09-30 16:13:06 +08:00
steve-lunarg
7dfcf4d1ad
HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms
2016-08-03 13:34:39 -06:00
John Kessenich
f6640761c4
Front-end: Implement 2nd task of issue #400 ; precision of result and operation.
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From the ES spec + Bugzilla 15931 and GL_KHR_vulkan_glsl:
- Update precision qualifiers for all built-in function prototypes.
- Implement the new algorithm used to distinguish built-in function
operation precisions from result precisions.
Also add tracking of separate result and operation precisions, and
use that in generating SPIR-V.
(SPIR-V cares about precision of operation, while the front-end
cares about precision of result, for propagation.)
2016-08-02 21:48:02 -06:00
Rex Xu
9d93a2370d
Implement 4 AMD-specific extensions.
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- Support GL_AMD_shader_ballot (SPV_AMD_shader_ballot).
- Support GL_AMD_shader_trinary_minmax (SPV_AMD_shader_trinary_minmax).
- Support GL_AMD_shader_explicit_vertex_parameter
(SPV_AMD_shader_explicit_vertex_parameter).
- Support GL_AMD_gcn_shader (SPV_AMD_gcn_shader).
2016-07-20 16:18:05 +08:00
LoopDawg
a2b7991497
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
LoopDawg
4886f69734
HLSL: Sampler/texture declarations, method syntax, partial Sample method
2016-07-12 15:57:46 -06:00
John Kessenich
7f349c73db
Build: Remove causes of pedantic warnings. Addresses issue #352 and PR #242 .
2016-07-08 22:09:10 -06:00
LoopDawg
1b7fd0f7b7
Add asdouble, fma, & mad intrinsics and change profile to allow doubles when parsing prototypes
2016-06-28 15:38:38 -06:00
LoopDawg
4624a02e21
Add lerp, fix sincos return type, ret type tests, non-square mats, HLSL->AST tx semantics
2016-06-21 10:10:48 -06:00
LoopDawg
6e72fddaa2
Add HLSL memory barrier intrinsics, fix dst, add lit & EvaluateAttributeSnapped
2016-06-20 09:53:59 -06:00
LoopDawg
589107095c
Implement atomic ops, bit conversions, fix fwidth stage mask, fix saturate dest modifier.
2016-06-13 20:50:36 -06:00
LoopDawg
592860cae5
Add decompositions for some HLSL intrinsics.
2016-06-10 17:11:18 -06:00
John Kessenich
d3d3ce7160
Comments only.
2016-05-06 13:06:11 -06:00
John Kessenich
baa9fa5df7
Merge branch 'feature2' of https://github.com/amdrexu/glslang into amdrexu-feature2
2016-05-05 16:32:39 -06:00
Rex Xu
338b185a2b
Implement the extension GL_ARB_shader_group_vote.
2016-05-05 20:38:33 +08:00
Rex Xu
574ab04caa
Implement the extension GL_ARB_shader_ballot
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Add new built-in variables and functions to the parser (SPIR-V tokens are missing).
2016-05-05 19:02:35 +08:00
Rex Xu
8ff43de891
Implement the extension GL_ARB_gpu_shader_int64
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- Add new keyword int64_t/uint64_t/i64vec/u64vec.
- Support 64-bit integer literals (dec/hex/oct).
- Support built-in operators for 64-bit integer type.
- Add implicit and explicit type conversion for 64-bit integer type.
- Add new built-in functions defined in this extension.
2016-04-30 13:34:34 +08:00
John Kessenich
a5845766e0
Front-end: Add specialization-constant subtrees for const variables/symbols.
2016-03-20 16:46:00 -06:00
John Kessenich
6c292d3ba7
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
John Kessenich
ba5685a332
Semantics: Map noise*() to an operator for PureOperatorBuiltins mode.
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Fixes issue #157 .
2016-02-02 15:59:12 -07:00
John Kessenich
28ad350b35
Memory: remove a part of the last merge request that causes crashes in multi-threaded mode.
2016-01-18 11:10:40 -07:00
John Kessenich
3e9add360d
Merge pull request #133 from AWoloszyn/spirv-memory
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Free memory associated with SPIR-V generation and the pragmaTable.
2016-01-18 10:48:07 -07:00
Andrew Woloszyn
b7946d16bb
Free memory associated with SPIR-V generation.
2016-01-18 10:29:41 -05:00
Rex Xu
48edadfd24
Parser & SPV: Implement two extensions regarding GLSL sparse texture.
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Implement extension "GL_ARB_sparse_texture2".
Implement extension "GL_ARB_sparse_texture_clamp".
2016-01-05 16:07:02 +08:00
Rex Xu
6b86d496c2
Add new test case for image functions and fix issues caught by this test
2015-09-16 17:48:22 +08:00
Rex Xu
04db3f5aa4
Fix issues from review comments and those relevant to texelFetch
2015-09-16 11:44:02 +08:00
John Kessenich
0fc4338f3e
Implement GL_OES_shader_multisample_interpolation, as well as core desktop versions of it.
2015-08-22 13:11:12 -06:00
John Kessenich
78258d3d40
Fix misspelled EOpFrexp and EOpLdexp.
2015-08-19 17:30:12 -06:00
John Kessenich
81639827d5
More preparation for pure built-in functions as enums: Add texturing op cracker.
2015-08-19 10:46:52 -06:00
John Kessenich
e88217b7d8
Add more TOperator: fma/frexp/ldexp, AddCarry/SubBorrow/MulExtended/Bit*/Find*, (un)pack4x8/2x32, ftransform.
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Also corrects some existing ones missing the "Op" part of their name.
2015-08-18 22:27:23 -06:00
Lei Zhang
54e47cc275
Use const reference for TSourceLoc in interfaces.
2015-07-28 12:45:41 -04:00
John Kessenich
917ec4ac8c
Front-end atomics: Finish adding atomic built-in functions (non-image) into the AST.
2015-07-22 19:58:15 -06:00
John Kessenich
2b4b9bd65b
Front-end: Add error-recovery code for a switch statement that ends with a case/default that has no statements.
2015-07-18 11:13:14 -06:00
John Kessenich
73fcdefaac
Add some missing 'const' and texture-op guards, for future change to enum-based texture calls.
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The infrastructure is in place to not do text comparisons for "texture" ... for deducing type of
texture call. But, it is not yet turned on, as it could break some consumers. Am soliciting
any feedback on that.
See in Initialize.cpp: const bool PureOperatorBuiltins = false; // could break backward compatibility; pending feedback
2015-07-11 13:37:02 -06:00
John Kessenich
47632b7aaf
glslang front-end: track column numbers (they don't go anywhere yet, just get tracked). Andrew Woloszyn <awoloszyn@google.com>.
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git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31506 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2015-06-16 19:49:22 +00:00
John Kessenich
fae38ee277
glslang portability: Fixed a slew of OSX compilation warnings (but not all).
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git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31469 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2015-06-10 23:23:12 +00:00
John Kessenich
2fde45a1eb
Requesting input on Bug 1346: checking in, turned off, enum-based operators for texturing and image operations. Please reply there with any input, thanks.
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git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31289 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2015-05-26 01:36:50 +00:00
John Kessenich
93dfbe1309
glslang: Fix over 100 warnings from MSVC warning level 4.
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git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31202 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2015-05-15 17:30:55 +00:00
John Kessenich
df1d81a958
Add ES 3.1 compatibility to 4.5 and the atomic memory functions (e.g. atomicAdd).
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git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27715 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2014-08-13 08:32:15 +00:00
John Kessenich
13fd6c9dd7
Implement GL_ARB_derivative_control.
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git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27713 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2014-08-13 04:15:56 +00:00