Commit graph

235 commits

Author SHA1 Message Date
John Kessenich
31ed4830d1 SPV: Only decorate array and matrix strides for transparent types requiring explicit layouts. 2015-09-09 17:51:38 -06:00
John Kessenich
874b1f8858 Add test results for merge pull request #69. 2015-09-09 16:36:37 -06:00
John Kessenich
79807811b5 README: Update testing section. 2015-09-09 16:34:13 -06:00
John Kessenich
358dd560c5 Update test results for pull request #68, SPIRV: Decorate matrices and arrays with their strides. 2015-09-09 16:19:15 -06:00
John Kessenich
ebb7bf37fd Remove executables from the source tree. This addresses issue #48. 2015-09-09 15:33:41 -06:00
John Kessenich
c8b2e36f52 Implement GL_KHR_blend_equation_advanced. 2015-08-30 05:43:51 -06:00
John Kessenich
0fc4338f3e Implement GL_OES_shader_multisample_interpolation, as well as core desktop versions of it. 2015-08-22 13:11:12 -06:00
John Kessenich
ba01ebd5ba Link-check fix: Don't include built-in variables in the fragment output ES rule:
"No layout(location=) is required if there is only one output" should not count
built-in variables like gl_SampleMask.  This is fixed.
2015-08-21 09:19:52 -06:00
John Kessenich
78258d3d40 Fix misspelled EOpFrexp and EOpLdexp. 2015-08-19 17:30:12 -06:00
John Kessenich
fc51d284aa Backward incompatible: Turn on PureOperatorBuiltins: use only enum-based built-in functions in the AST.
If this breaks your AST consumer, best is to modify it to test
against the enum values instead of doing string comparisons on
built-in function names.  This is the reason the change was made.

If you need the old behavior, you should be able to get it back by changing
PureOperatorBuiltins to be false instead of true.  This path will work for
a while, but is marked deprecated.

Also, the old behavior is tagged as release 2.4.
2015-08-19 13:43:25 -06:00
John Kessenich
a32d8f620d Create last version before moving to pure enums for built-in functions. 2015-08-19 12:13:44 -06:00
John Kessenich
81639827d5 More preparation for pure built-in functions as enums: Add texturing op cracker. 2015-08-19 10:46:52 -06:00
John Kessenich
ef676b0a59 Front-end "pure" built-in TOperator: Finish adding full support, but still turned off.
This is to avoid all need to do text comparison of built-in function names
when consuming the AST.  All built-in functions get enumerants.

Will want to turn on soon.  See PureOperatorBuiltins.  See issue #8.
2015-08-18 23:17:15 -06:00
John Kessenich
e88217b7d8 Add more TOperator: fma/frexp/ldexp, AddCarry/SubBorrow/MulExtended/Bit*/Find*, (un)pack4x8/2x32, ftransform.
Also corrects some existing ones missing the "Op" part of their name.
2015-08-18 22:27:23 -06:00
John Kessenich
f5b2c06b32 Turn on the gpu_shader5 of the AEP .tesc test. 2015-08-18 22:27:22 -06:00
John Kessenich
156af43c25 Merge pull request #57 from google/glslang-android
Fixes for compiling glslang on Android.
2015-08-17 10:27:11 -06:00
Andrew Woloszyn
8b64fa5474 Fixes for compiling glslang on Android.
Primarily fix is due to Android not supporting std::to_string().
2015-08-17 11:39:38 -04:00
John Kessenich
fb5ba510ca Implement GL_OES_shader_image_atomic. 2015-08-16 23:40:15 -06:00
John Kessenich
556ab3ac96 Implement GL_OES_sample_variables. 2015-08-16 21:55:59 -06:00
John Kessenich
a39159a192 Implement GL_OES_texture_storage_multisample_2d_array. 2015-08-16 21:10:38 -06:00
John Kessenich
2b0a11351f Fix two multi-sample bugs: 1) include MS in name mangling, 2) add 'sample' argument texelFetch(*MS*,...). 2015-08-16 21:04:07 -06:00
John Kessenich
302b46aebc Implement GL_OES_texture_buffer. 2015-08-16 13:11:01 -06:00
John Kessenich
30314590ff Implement GL_OES_primitive_bounding_box. 2015-08-16 12:09:15 -06:00
John Kessenich
cee88e3644 Whitespace in preprocessor results; trying to eliminate differences. 2015-08-16 11:35:30 -06:00
Neil Richardson
c8a96f45f7 Fixed VS2015 build 2015-08-15 08:29:37 -07:00
John Kessenich
65c78a0b62 Array of array: Implement the core functionality: types, constructors, operations.
There will be subsequent commits to refine semantics, esp. version-specific semantics,
as well as I/O functionality and restrictions.

Note: I'm getting white-space differences in the preprocessor test results,
which I'm not checking in.  I think they need to be tagged as binary or something.
2015-08-10 17:08:55 -06:00
John Kessenich
b35483587f Array of Array prep: Turn a batch of 0's into nullptr or UnsizedArraySize.
Added some const as well. This will remove camouflage of the next commit,
which will add the bulk of Array of Array semantics and functionality.
(Note the basic grammar and data structure is already in place.)
2015-08-09 18:15:25 -06:00
John Kessenich
5e4b1242bf Move to revision 31 of SPIR-V. 2015-08-06 22:55:01 -06:00
John Kessenich
e24a74c320 Create last version before going to SPIR-V Revision 31. 2015-08-06 22:22:22 -06:00
John Kessenich
3473a4b98f Merge pull request #53 from google/get-string-name-or-num
Add getStringNameOrNum() in TSourceLoc.
2015-08-06 22:06:34 -06:00
John Kessenich
306695360d Fixes to 8f1684b7bb, merge pull request 52. 2015-08-06 22:02:24 -06:00
Lei Zhang
bb63bd5e37 Create a new method to return string name or number to DRY code. 2015-08-06 15:24:56 -04:00
baldurk
36a78b5541 Remove unsigned/size_t downcast (warning when building on x64) 2015-08-05 20:25:55 +02:00
John Kessenich
61d7d7ad73 Revisioning: Include GLSL.std.450 version. Also, the revision.h script now includes redirection to revision.h. 2015-08-03 12:04:56 -06:00
John Kessenich
0da9eaabe8 Version reporting: Restart active use of revision.h, now based on a git tag.
The new make-revision script regenerates glslang/Include/revision.h,
used as it always has been, but made with a git-tag version and the
the number of commits on master.

I have a pre-commit hook that will automatically do this on master,
likely often enough to work in practice, without needing pull requests
to include it.
2015-08-02 10:21:10 -06:00
Lei Zhang
54e47cc275 Use const reference for TSourceLoc in interfaces. 2015-07-28 12:45:41 -04:00
Lei Zhang
5011fbebc3 Extend the syntax of #line and __FILE__ to support filename strings.
According to the GLSL spec, the second parameter to #line should be
an integer source string number and __FILE__ will be substituted
with the integer source string number currently processed. This
patch extends the syntax of #line and __FILE__. Now #line accepts
as the second parameter a filename string quoted by double quotation
marks. And if such a #line is set, __FILE__ will be substituted with
the currently set filename string. The implementation is done via
introducing a new extension GL_GOOGLE_cpp_style_line_directive using
the extension framework.

The purpose is to support cpp-style #line directives, which is
required by #include.
2015-07-27 13:07:52 -04:00
John Kessenich
f330f08129 Consolidate all token length limits (1024), including one bad one (80) hardcoded on the stack (issue #40, issue #41). 2015-07-25 14:02:53 -06:00
Felix Kaaman
09d16c3ec1 Fix missing const qualifier on TUnorderedMap template type 2015-07-25 16:31:50 +02:00
John Kessenich
917ec4ac8c Front-end atomics: Finish adding atomic built-in functions (non-image) into the AST. 2015-07-22 19:58:15 -06:00
John Kessenich
1056110c30 Perf: Put in a portable std::hash that works with the pool. This turns on the 10-15% perf gain. 2015-07-20 23:59:32 -06:00
John Kessenich
68965c0fa9 Fix g++ build break (portibility problems with stl hash). This partly turns off the stl improvements.
It also removes some old code that ancient compilers used to need.
However, the main issue is getting access to hash functions for
unordered_map in portable way.
2015-07-20 02:06:22 -06:00
John Kessenich
6ab3d582d6 Preprocessor: 1) Rationalize the "fixed atom" scheme, 2) remove redundant lookups when the text is already available.
This simplification is a prelude to eliminating what I appear unnecessary
symbol inserts into tables when tokenizing in the preprecessor, which
show up as taking notable time. (Performance issue.)  It also simply makes
the preprocessor easier to understand, which it is badly in need of.
2015-07-19 22:59:24 -06:00
John Kessenich
2f273369e4 Performance: Simple upgrade/cleanup of stl c++11 containers (10% perf. increase). 2015-07-19 12:03:51 -06:00
John Kessenich
2b4b9bd65b Front-end: Add error-recovery code for a switch statement that ends with a case/default that has no statements. 2015-07-18 11:13:14 -06:00
John Kessenich
73fcdefaac Add some missing 'const' and texture-op guards, for future change to enum-based texture calls.
The infrastructure is in place to not do text comparisons for "texture" ... for deducing type of
texture call.  But, it is not yet turned on, as it could break some consumers.  Am soliciting
any feedback on that.

See in Initialize.cpp: const bool PureOperatorBuiltins = false;  // could break backward compatibility; pending feedback
2015-07-11 13:37:02 -06:00
John Kessenich
ff5abf34a8 Clear up a C++ compile warning 2015-07-06 21:02:26 -06:00
John Kessenich
e0603a441e Front-end: move to rational internal array-of-array interfaces and design. (A-of-A is not yet implemented though.) 2015-07-06 21:00:03 -06:00
John Kessenich
b63263267d Second round line ending clean up, from fresh round trip. 2015-06-26 16:42:50 -06:00
John Kessenich
47632b7aaf glslang front-end: track column numbers (they don't go anywhere yet, just get tracked). Andrew Woloszyn <awoloszyn@google.com>.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31506 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2015-06-16 19:49:22 +00:00