Commit graph

172 commits

Author SHA1 Message Date
Ashwin Lele
ff1783db87 Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
Sahil Parmar
38772c0434 Allow GL_NV_mesh_shader in fragment shaders for perprimitiveNV
- Emit relevant capability/extension for use of perprimitiveNV in fragment shader
- Remove redundant checks for mesh shader qualifiers in glslang.y
- Add profile version check for use of extension GL_NV_mesh_shader
- Add a new gtest for use of perprimitiveNV in fragment shader
2018-10-25 23:50:59 -07:00
Sahil Parmar
95e2d4ec02 Add ES 320 support and additional error checks for SPV_NV_mesh_shader
- Add ES 320 support
- Error out use of perprimitiveNV for non mesh/fragment shaders
- Error out use of mesh/task shaders w/o use of NV_mesh_shader
- Error out use of NV_mesh_shader for non task/mesh shaders
- Error out use of perviewNV for non mesh shaders
- Error out use of taskNV for non mesh/task shaders
- Add test case for mesh shader with ES 320 profile
2018-09-25 13:45:32 -07:00
Chao Chen
b50c02ef53 Add-support-for-SPV_NVX_raytracing 2018-09-19 13:07:43 -07:00
Chao Chen
3c3669904c Add-support-for-SPV_NV_mesh_shader 2018-09-19 13:07:43 -07:00
Chao Chen
9eada4b971 Add-support-for-SPV_NV_fragment_shader_barycentric 2018-09-19 13:07:42 -07:00
Jeff Bolz
36831c9bad GL_KHR_memory_scope_semantics 2018-09-06 20:36:14 -05:00
John Kessenich
97068d8b30
Merge pull request #1465 from otakuto/remove-execute-permissions
Remove execute permissions
2018-08-31 08:14:47 -07:00
John Kessenich
d5aabf34f9 GLSL: Remove use of __ in the implementation of keywords having __. 2018-08-30 12:46:29 -06:00
otakuto
d03da06ac1 Remove execute permissions 2018-08-07 03:16:20 +09:00
John Kessenich
312dcfb070 Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
These introduce limited support for 8/16-bit types such that they can only be accessed in buffer memory and converted to/from 32-bit types.

Contributed from Khronos-internal work.
2018-07-03 13:51:31 -06:00
John Kessenich
461ea09943 Non-functional: Fix tabs. 2018-04-11 00:03:47 -06:00
John Kessenich
5611c6d27b GLSL/SPV: Implement SPV_EXT_descriptor_indexing and GL_EXT_nonuniform_qualifier 2018-04-05 11:25:02 -06:00
John Kessenich
ead8622484 Non-functional. Rationalizations enabling future generalizations:
- Use much simpler method to update implicit array sizes.
  The previous overly complicated method was error prone.
- Rationalize all use of unsized arrays.
- Combine decorations when generating SPIR-V, to simplify
  adding extensions.
2018-03-28 18:01:20 -06:00
John Kessenich
859b0342b8 Types: Fix #1290: Rationalize and correct "mixed" style array dimensioning.
There a couple functional problems, which when reduced down also led to
some good simplifications and rationalization.  So, this commit:
 - corrects "mixed" functionality: int[A] f[B] -> f[B][A]
 - correct multi-identifier decls: int[A] f[B], g[C] -> f and g are independently sized.
 - increases symmetry between different places in the code that do this
 - makes fewer ways to do the same thing; several methods are just gone now
 - makes more clear when something is copied or shared
2018-03-26 00:38:53 -06:00
Ben Clayton
017a567be1 Add support for GL_NV_shader_noperspective_interpolation 2018-03-13 15:55:18 +00:00
John Kessenich
66011cb2c2 SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
Rex Xu
1e5d7b0b27 Implement the extension GL_AMD_gpu_shader_half_float_fetch
- Support new opaque types: f16sampler*, f16image*, f16subpassInput*.
- Add new built-in GLSL texture/image functions.
2018-03-02 16:48:03 +08:00
John Kessenich
b3f9e0a334 GLSL: Fix #1229: merge array sizes in parameter declarations. 2018-02-02 12:41:25 -07:00
John Kessenich
a2858d9bdd GLSL: Implement GL_EXT_control_flow_attributes.
See https://github.com/KhronosGroup/GLSL/pull/11.
2018-02-01 00:55:08 -07:00
John Kessenich
fd1d07daf1 Memory: Put pragma tables in the pool.
Fixes #916 (the last change covered by the PR).
3rd list item in #976.
2017-11-20 17:41:39 -07:00
John Kessenich
9855bdad00 GLSL: Promote HLSL entry-point renaming code to be used by GLSL as well.
Fixes #1045.
2017-09-12 09:40:54 -06:00
John Kessenich
de16e52b25 GLSL: Initiate version GLSL 460, including accept extraneous semicolons. 2017-07-31 03:00:04 -06:00
Rex Xu
cabbb788b4 Implement extension GL_AMD_gpu_shader_int16
- Add int16 types (int16_t, uint16_t, i16vec, u16vec).
- Add int16 support to GLSL operators.
- Add int16 type conversions (to int16, from int16).
- Add int16 built-in functions.
2017-06-09 17:11:23 +08:00
John Kessenich
dd56173d04 GLSL: Disallow 'shared' in nested scopes.
This implements Khronos-private specification bug 16130.
2017-06-08 10:13:15 -06:00
John Kessenich
9b2531ba23 Infrastructure: Move nesting counters, etc., to base class.
This lets all languages share the same definitions.
2017-06-06 19:53:24 -06:00
John Kessenich
e00e8f45a6 GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
John Kessenich
ba5cc2fafa GLSL: Fix #822: Improve information given for syntax errors.
Also, fixed one test file that didn't have its syntax error as the last line.
2017-04-20 12:21:53 -06:00
John Kessenich
927608b393 Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
Rex Xu
c9e3c3c941 Parser: Implement extension GL_AMD_gpu_shader_half_float.
- Add built-in types: float16_t, f16vec, f16mat.
- Add support of half float constant: hf, HF.
- Extend built-in floating-point operators: +, -, *, /, ++, --, +=, -=,
  *=, /=, ==, !=, >=, <=, >, <.
- Add support of type conversions: float16_t -> XXX, XXX -> float16_t.
- Add new built-in functions.
2016-09-30 16:13:06 +08:00
John Kessenich
32c169dbdf Front-end: Warn for likely missed change in default precisions.
This is part of the change to have desktop shaders respect precision
qualifiers on Vulkan, but since the defaults are all highp, and that's
different from ES fragment shaders, detect likely cases and warn about
them (but being careful to not be too noisy if it's unlikely to be a
problem).
2016-08-23 18:13:08 -06:00
John Kessenich
4d535640e4 Front-End: Non-ES trigger for processing precision qualifiers.
Initially non-functional: Have an independent test for whether to obey
precision qualifiers other than whether the profile is es.
2016-08-23 18:12:25 -06:00
John Kessenich
1176530bf5 SPV: Prevent issue #415 with better semantic checking. 2016-07-31 12:39:46 -06:00
Rex Xu
9d93a2370d Implement 4 AMD-specific extensions.
- Support GL_AMD_shader_ballot (SPV_AMD_shader_ballot).
- Support GL_AMD_shader_trinary_minmax (SPV_AMD_shader_trinary_minmax).
- Support GL_AMD_shader_explicit_vertex_parameter
  (SPV_AMD_shader_explicit_vertex_parameter).
- Support GL_AMD_gcn_shader (SPV_AMD_gcn_shader).
2016-07-20 16:18:05 +08:00
John Kessenich
b10feabc95 Front-end: Non-functional: Move return-value handling from .y to .cpp.
This is to make the real change needed in the next commit easier.
2016-06-28 23:54:36 -06:00
John Kessenich
d94c003fb7 Front-end: Complete GL_ARB_compute_shader implementation.
Core compute shaders were working, but the extension wasn't implemented.
2016-05-30 19:29:40 -06:00
John Kessenich
17f0786418 Parser: Precise: Recognize 'precise', tag types, and do related semantic checking.
This partly overlaps pull request #222, we have divided the work on this one.
2016-05-04 12:54:56 -06:00
Rex Xu
8ff43de891 Implement the extension GL_ARB_gpu_shader_int64
- Add new keyword int64_t/uint64_t/i64vec/u64vec.
- Support 64-bit integer literals (dec/hex/oct).
- Support built-in operators for 64-bit integer type.
- Add implicit and explicit type conversion for 64-bit integer type.
- Add new built-in functions defined in this extension.
2016-04-30 13:34:34 +08:00
John Kessenich
6c292d3ba7 SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
John Kessenich
55e7d11ce8 SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2. 2015-11-15 22:31:41 -07:00
John Kessenich
eb505e4262 Allow future keywords to be accessed as members in a struct.
This fixes a bug where a token that could be a keyword in one version
is not a keyword in another version, but treated like a non-member after
a "." dereference.
2015-10-02 15:01:53 -06:00
John Kessenich
9312269d09 Front-end Arrays of arrays: Add ES-specific checks and tests. AoA should be quite close to done now. 2015-09-11 15:25:38 -06:00
John Kessenich
65c78a0b62 Array of array: Implement the core functionality: types, constructors, operations.
There will be subsequent commits to refine semantics, esp. version-specific semantics,
as well as I/O functionality and restrictions.

Note: I'm getting white-space differences in the preprocessor test results,
which I'm not checking in.  I think they need to be tagged as binary or something.
2015-08-10 17:08:55 -06:00
baldurk
d7c5ead6a1 Compile fixes for gcc -Wall 2015-08-05 21:04:23 +02:00
John Kessenich
e0603a441e Front-end: move to rational internal array-of-array interfaces and design. (A-of-A is not yet implemented though.) 2015-07-06 21:00:03 -06:00
John Kessenich
9b0d9c8aa4 Use E_ prefix instead of _ for distinguishing extension strings from glext.h 2015-07-03 09:24:46 -06:00
Adam Jackson
93deac5295 Fix incompatibility with <GL/glext.h>
New extensions in glext.h follow the pattern:

    #ifndef GL_ARB_texture_rectangle
    #define GL_ARB_texture_rectangle 1
    #define GL_TEXTURE_RECTANGLE_ARB          0x84F5
    #define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
    #define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
    #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
    #endif /* GL_ARB_texture_rectangle */

Versions.h tries to declare:

    const char* const GL_ARB_texture_rectangle = "GL_ARB_texture_rectangle";

Which means, if you've included glext.h before Versions.h, that the
compiler will see "const char* const 1 = ...", and rightly refuse to
continue.

The ham-fisted approach taken here is to rename the variables in
Versions.h with a leading underscore.  This does sort of undermine the
comment about "better to have the compiler do spelling checks", but.

Signed-off-by: Adam Jackson <ajax@redhat.com>
2015-06-30 10:11:38 -04:00
John Kessenich
d49d524b1c Add .gitattributes and normalize a few stray file's line endings 2015-06-26 16:29:10 -06:00
John Kessenich
f6deb6203a glslang AEP: Geometry shader features nominally working. (Full semantic check and turn on pending.) Also picked up partial tessellation shader interface, shader_io_blocks, and mirrored OES set of extensions functionality.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31487 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2015-06-14 21:36:44 +00:00
John Kessenich
ca3457f1a7 glslang: Fix a few more warnings, and see it using nullptr causes anyone problems (testing c++11 portability).
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31218 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2015-05-18 01:59:45 +00:00