Steven Perron
33c7e30860
Don't emit duplicate decorations. ( #3635 )
...
It is invalid if the same decoration is applied to the same id multiple
times. This adds a check before adding a decoration that the decoration
is not already in the list. If it is, then the duplicate is not added.
Fixes #3627
2024-06-28 19:16:59 -04:00
alan-baker
1e4f53ab2d
Prevent duplicate SPIR-V decorations ( #3570 )
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* Update SPIRV-Tools
* https://github.com/KhronosGroup/SPIRV-Tools/pull/5641 added
validation that caught errors
* Modified glslang to prevent duplicate Restrict and Coherent
decorations
* Modify createConstructor to avoid adding duplicate RelaxedPrecision
decorations when generating a scalar
2024-04-15 11:39:23 -04:00
Samuel Bourasseau
0015dc9345
Branch out of relaxed rules on opaque arguments declared at top-level ( #3558 )
2024-03-29 19:40:26 -04:00
Samuel Bourasseau
c59b876ca0
Implement relaxed rule for opaque struct members
2023-11-28 19:19:02 -05:00
Jeremy Hayes
78221d619e
Update CHANGES for release 11.12.0
2022-10-13 10:58:53 -06:00
greg-lunarg
4e064eef46
Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper""
2021-03-15 11:26:11 -06:00
greg-lunarg
e063363878
Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"
2021-03-10 11:26:43 -07:00
will brown
ecc9b9149f
Implement GL_EXT_vulkan_glsl_relaxed option
2021-03-08 13:31:39 -05:00