Multiple features and misc fixes for final raytracing non experimental version.
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b2b3d81e9b
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ff1783db87
48 changed files with 5168 additions and 4850 deletions
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@ -3,19 +3,19 @@ spv.RayGenShader.rgen
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// Generated by (magic number): 80007
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// Id's are bound by 60
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Capability RaytracingNVX
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Extension "SPV_NVX_raytracing"
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Capability RayTracingNV
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Extension "SPV_NV_ray_tracing"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint RayGenerationNVX 4 "main" 11 21
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EntryPoint RayGenerationNV 4 "main" 11 21
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Source GLSL 460
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SourceExtension "GL_NVX_raytracing"
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SourceExtension "GL_NV_ray_tracing"
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Name 4 "main"
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Name 8 "lx"
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Name 11 "gl_LaunchIDNVX"
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Name 11 "gl_LaunchIDNV"
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Name 16 "ly"
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Name 20 "sx"
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Name 21 "gl_LaunchSizeNVX"
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Name 21 "gl_LaunchSizeNV"
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Name 24 "sy"
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Name 29 "accNV"
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Name 48 "block"
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@ -23,8 +23,8 @@ spv.RayGenShader.rgen
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MemberName 48(block) 1 "pad"
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Name 50 ""
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Name 56 "payload"
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Decorate 11(gl_LaunchIDNVX) BuiltIn LaunchIdNVX
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Decorate 21(gl_LaunchSizeNVX) BuiltIn LaunchSizeNVX
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Decorate 11(gl_LaunchIDNV) BuiltIn LaunchIdNV
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Decorate 21(gl_LaunchSizeNV) BuiltIn LaunchSizeNV
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Decorate 29(accNV) DescriptorSet 0
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Decorate 29(accNV) Binding 0
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Decorate 46 ArrayStride 4
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@ -36,14 +36,14 @@ spv.RayGenShader.rgen
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3: TypeFunction 2
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6: TypeInt 32 0
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7: TypePointer Function 6(int)
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9: TypeVector 6(int) 2
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10: TypePointer Input 9(ivec2)
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11(gl_LaunchIDNVX): 10(ptr) Variable Input
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9: TypeVector 6(int) 3
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10: TypePointer Input 9(ivec3)
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11(gl_LaunchIDNV): 10(ptr) Variable Input
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12: 6(int) Constant 0
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13: TypePointer Input 6(int)
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17: 6(int) Constant 1
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21(gl_LaunchSizeNVX): 10(ptr) Variable Input
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27: TypeAccelerationStructureNVX
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21(gl_LaunchSizeNV): 10(ptr) Variable Input
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27: TypeAccelerationStructureNV
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28: TypePointer UniformConstant 27
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29(accNV): 28(ptr) Variable UniformConstant
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35: TypeFloat 32
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@ -60,30 +60,30 @@ spv.RayGenShader.rgen
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46: TypeArray 35(float) 45
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47: TypeVector 35(float) 4
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48(block): TypeStruct 46 47(fvec4)
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49: TypePointer ShaderRecordBufferNVX 48(block)
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50: 49(ptr) Variable ShaderRecordBufferNVX
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49: TypePointer ShaderRecordBufferNV 48(block)
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50: 49(ptr) Variable ShaderRecordBufferNV
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51: 43(int) Constant 0
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52: 43(int) Constant 3
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53: TypePointer ShaderRecordBufferNVX 35(float)
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55: TypePointer RayPayloadNVX 47(fvec4)
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56(payload): 55(ptr) Variable RayPayloadNVX
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58: TypePointer ShaderRecordBufferNVX 47(fvec4)
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53: TypePointer ShaderRecordBufferNV 35(float)
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55: TypePointer RayPayloadNV 47(fvec4)
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56(payload): 55(ptr) Variable RayPayloadNV
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58: TypePointer ShaderRecordBufferNV 47(fvec4)
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4(main): 2 Function None 3
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5: Label
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8(lx): 7(ptr) Variable Function
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16(ly): 7(ptr) Variable Function
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20(sx): 7(ptr) Variable Function
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24(sy): 7(ptr) Variable Function
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14: 13(ptr) AccessChain 11(gl_LaunchIDNVX) 12
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14: 13(ptr) AccessChain 11(gl_LaunchIDNV) 12
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15: 6(int) Load 14
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Store 8(lx) 15
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18: 13(ptr) AccessChain 11(gl_LaunchIDNVX) 17
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18: 13(ptr) AccessChain 11(gl_LaunchIDNV) 17
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19: 6(int) Load 18
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Store 16(ly) 19
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22: 13(ptr) AccessChain 21(gl_LaunchSizeNVX) 12
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22: 13(ptr) AccessChain 21(gl_LaunchSizeNV) 12
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23: 6(int) Load 22
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Store 20(sx) 23
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25: 13(ptr) AccessChain 21(gl_LaunchSizeNVX) 17
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25: 13(ptr) AccessChain 21(gl_LaunchSizeNV) 17
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26: 6(int) Load 25
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Store 24(sy) 26
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30: 27 Load 29(accNV)
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@ -91,7 +91,7 @@ spv.RayGenShader.rgen
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32: 6(int) Load 16(ly)
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33: 6(int) Load 20(sx)
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34: 6(int) Load 24(sy)
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TraceNVX 30 31 32 33 34 12 38 39 41 42 44
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TraceNV 30 31 32 33 34 12 38 39 41 42 44
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54: 53(ptr) AccessChain 50 51 52
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Store 54 40
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57: 47(fvec4) Load 56(payload)
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