Multiple features and misc fixes for final raytracing non experimental version.

This commit is contained in:
Ashwin Lele 2018-10-22 16:41:44 -07:00
parent b2b3d81e9b
commit ff1783db87
48 changed files with 5168 additions and 4850 deletions

View file

@ -3,19 +3,19 @@ spv.RayGenShader.rgen
// Generated by (magic number): 80007
// Id's are bound by 60
Capability RaytracingNVX
Extension "SPV_NVX_raytracing"
Capability RayTracingNV
Extension "SPV_NV_ray_tracing"
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint RayGenerationNVX 4 "main" 11 21
EntryPoint RayGenerationNV 4 "main" 11 21
Source GLSL 460
SourceExtension "GL_NVX_raytracing"
SourceExtension "GL_NV_ray_tracing"
Name 4 "main"
Name 8 "lx"
Name 11 "gl_LaunchIDNVX"
Name 11 "gl_LaunchIDNV"
Name 16 "ly"
Name 20 "sx"
Name 21 "gl_LaunchSizeNVX"
Name 21 "gl_LaunchSizeNV"
Name 24 "sy"
Name 29 "accNV"
Name 48 "block"
@ -23,8 +23,8 @@ spv.RayGenShader.rgen
MemberName 48(block) 1 "pad"
Name 50 ""
Name 56 "payload"
Decorate 11(gl_LaunchIDNVX) BuiltIn LaunchIdNVX
Decorate 21(gl_LaunchSizeNVX) BuiltIn LaunchSizeNVX
Decorate 11(gl_LaunchIDNV) BuiltIn LaunchIdNV
Decorate 21(gl_LaunchSizeNV) BuiltIn LaunchSizeNV
Decorate 29(accNV) DescriptorSet 0
Decorate 29(accNV) Binding 0
Decorate 46 ArrayStride 4
@ -36,14 +36,14 @@ spv.RayGenShader.rgen
3: TypeFunction 2
6: TypeInt 32 0
7: TypePointer Function 6(int)
9: TypeVector 6(int) 2
10: TypePointer Input 9(ivec2)
11(gl_LaunchIDNVX): 10(ptr) Variable Input
9: TypeVector 6(int) 3
10: TypePointer Input 9(ivec3)
11(gl_LaunchIDNV): 10(ptr) Variable Input
12: 6(int) Constant 0
13: TypePointer Input 6(int)
17: 6(int) Constant 1
21(gl_LaunchSizeNVX): 10(ptr) Variable Input
27: TypeAccelerationStructureNVX
21(gl_LaunchSizeNV): 10(ptr) Variable Input
27: TypeAccelerationStructureNV
28: TypePointer UniformConstant 27
29(accNV): 28(ptr) Variable UniformConstant
35: TypeFloat 32
@ -60,30 +60,30 @@ spv.RayGenShader.rgen
46: TypeArray 35(float) 45
47: TypeVector 35(float) 4
48(block): TypeStruct 46 47(fvec4)
49: TypePointer ShaderRecordBufferNVX 48(block)
50: 49(ptr) Variable ShaderRecordBufferNVX
49: TypePointer ShaderRecordBufferNV 48(block)
50: 49(ptr) Variable ShaderRecordBufferNV
51: 43(int) Constant 0
52: 43(int) Constant 3
53: TypePointer ShaderRecordBufferNVX 35(float)
55: TypePointer RayPayloadNVX 47(fvec4)
56(payload): 55(ptr) Variable RayPayloadNVX
58: TypePointer ShaderRecordBufferNVX 47(fvec4)
53: TypePointer ShaderRecordBufferNV 35(float)
55: TypePointer RayPayloadNV 47(fvec4)
56(payload): 55(ptr) Variable RayPayloadNV
58: TypePointer ShaderRecordBufferNV 47(fvec4)
4(main): 2 Function None 3
5: Label
8(lx): 7(ptr) Variable Function
16(ly): 7(ptr) Variable Function
20(sx): 7(ptr) Variable Function
24(sy): 7(ptr) Variable Function
14: 13(ptr) AccessChain 11(gl_LaunchIDNVX) 12
14: 13(ptr) AccessChain 11(gl_LaunchIDNV) 12
15: 6(int) Load 14
Store 8(lx) 15
18: 13(ptr) AccessChain 11(gl_LaunchIDNVX) 17
18: 13(ptr) AccessChain 11(gl_LaunchIDNV) 17
19: 6(int) Load 18
Store 16(ly) 19
22: 13(ptr) AccessChain 21(gl_LaunchSizeNVX) 12
22: 13(ptr) AccessChain 21(gl_LaunchSizeNV) 12
23: 6(int) Load 22
Store 20(sx) 23
25: 13(ptr) AccessChain 21(gl_LaunchSizeNVX) 17
25: 13(ptr) AccessChain 21(gl_LaunchSizeNV) 17
26: 6(int) Load 25
Store 24(sy) 26
30: 27 Load 29(accNV)
@ -91,7 +91,7 @@ spv.RayGenShader.rgen
32: 6(int) Load 16(ly)
33: 6(int) Load 20(sx)
34: 6(int) Load 24(sy)
TraceNVX 30 31 32 33 34 12 38 39 41 42 44
TraceNV 30 31 32 33 34 12 38 39 41 42 44
54: 53(ptr) AccessChain 50 51 52
Store 54 40
57: 47(fvec4) Load 56(payload)