HLSL: Add shape conversions for scalar -> vector assigments.
Also, this allows turning on the error check for a failed assigment when parsing. This makes 39 HLSL tests have a working assignment that was previously silently dropped, due to lack of this functionality.
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46 changed files with 2571 additions and 1413 deletions
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@ -176,6 +176,16 @@ gl_FragCoord origin is upper left
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0:? 1 (const int)
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0:? 0 (const int)
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0:? -1 (const int)
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0:45 move second child to first child (temp 4-component vector of float)
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0:45 Color: direct index for structure (temp 4-component vector of float)
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0:45 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:45 Constant:
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0:45 0 (const int)
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0:45 Constant:
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0:45 1.000000
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0:45 1.000000
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0:45 1.000000
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0:45 1.000000
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0:46 move second child to first child (temp float)
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0:46 Depth: direct index for structure (temp float FragDepth)
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0:46 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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@ -382,6 +392,16 @@ gl_FragCoord origin is upper left
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0:? 1 (const int)
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0:? 0 (const int)
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0:? -1 (const int)
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0:45 move second child to first child (temp 4-component vector of float)
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0:45 Color: direct index for structure (temp 4-component vector of float)
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0:45 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:45 Constant:
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0:45 0 (const int)
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0:45 Constant:
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0:45 1.000000
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0:45 1.000000
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0:45 1.000000
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0:45 1.000000
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0:46 move second child to first child (temp float)
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0:46 Depth: direct index for structure (temp float FragDepth)
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0:46 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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@ -409,7 +429,7 @@ gl_FragCoord origin is upper left
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 150
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// Id's are bound by 152
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Capability Shader
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Capability Sampled1D
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@ -442,10 +462,10 @@ gl_FragCoord origin is upper left
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MemberName 132(PS_OUTPUT) 0 "Color"
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MemberName 132(PS_OUTPUT) 1 "Depth"
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Name 134 "psout"
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Name 140 "g_tTex1df4a"
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Name 143 "g_tTexcdf4"
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Name 146 "g_tTexcdi4"
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Name 149 "g_tTexcdu4"
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Name 142 "g_tTex1df4a"
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Name 145 "g_tTexcdf4"
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Name 148 "g_tTexcdi4"
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Name 151 "g_tTexcdu4"
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Decorate 12(g_tTex1df4) DescriptorSet 0
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Decorate 16(g_sSamp) DescriptorSet 0
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Decorate 31(g_tTex1di4) DescriptorSet 0
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@ -457,10 +477,10 @@ gl_FragCoord origin is upper left
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Decorate 110(g_tTex3di4) DescriptorSet 0
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Decorate 121(g_tTex3du4) DescriptorSet 0
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MemberDecorate 132(PS_OUTPUT) 1 BuiltIn FragDepth
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Decorate 140(g_tTex1df4a) DescriptorSet 0
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Decorate 143(g_tTexcdf4) DescriptorSet 0
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Decorate 146(g_tTexcdi4) DescriptorSet 0
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Decorate 149(g_tTexcdu4) DescriptorSet 0
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Decorate 142(g_tTex1df4a) DescriptorSet 0
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Decorate 145(g_tTexcdf4) DescriptorSet 0
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Decorate 148(g_tTexcdi4) DescriptorSet 0
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Decorate 151(g_tTexcdu4) DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@ -547,17 +567,18 @@ gl_FragCoord origin is upper left
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132(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
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133: TypePointer Function 132(PS_OUTPUT)
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135: 6(float) Constant 1065353216
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136: TypePointer Function 6(float)
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140(g_tTex1df4a): 11(ptr) Variable UniformConstant
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141: TypeImage 6(float) Cube sampled format:Unknown
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142: TypePointer UniformConstant 141
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143(g_tTexcdf4): 142(ptr) Variable UniformConstant
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144: TypeImage 23(int) Cube sampled format:Unknown
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145: TypePointer UniformConstant 144
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146(g_tTexcdi4): 145(ptr) Variable UniformConstant
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147: TypeImage 38(int) Cube sampled format:Unknown
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148: TypePointer UniformConstant 147
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149(g_tTexcdu4): 148(ptr) Variable UniformConstant
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136: 7(fvec4) ConstantComposite 135 135 135 135
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138: TypePointer Function 6(float)
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142(g_tTex1df4a): 11(ptr) Variable UniformConstant
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143: TypeImage 6(float) Cube sampled format:Unknown
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144: TypePointer UniformConstant 143
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145(g_tTexcdf4): 144(ptr) Variable UniformConstant
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146: TypeImage 23(int) Cube sampled format:Unknown
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147: TypePointer UniformConstant 146
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148(g_tTexcdi4): 147(ptr) Variable UniformConstant
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149: TypeImage 38(int) Cube sampled format:Unknown
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150: TypePointer UniformConstant 149
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151(g_tTexcdu4): 150(ptr) Variable UniformConstant
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4(main): 2 Function None 3
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5: Label
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9(txval10): 8(ptr) Variable Function
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@ -615,8 +636,10 @@ gl_FragCoord origin is upper left
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125: 124 SampledImage 122 123
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131: 39(ivec4) ImageSampleExplicitLod 125 129 Grad ConstOffset 103 103 130
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Store 118(txval32) 131
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137: 136(ptr) AccessChain 134(psout) 24
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Store 137 135
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138:132(PS_OUTPUT) Load 134(psout)
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ReturnValue 138
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137: 8(ptr) AccessChain 134(psout) 63
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Store 137 136
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139: 138(ptr) AccessChain 134(psout) 24
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Store 139 135
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140:132(PS_OUTPUT) Load 134(psout)
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ReturnValue 140
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FunctionEnd
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