HLSL: Add shape conversions for scalar -> vector assigments.

Also, this allows turning on the error check for a failed assigment
when parsing.

This makes 39 HLSL tests have a working assignment that was previously
silently dropped, due to lack of this functionality.
This commit is contained in:
John Kessenich 2016-07-28 17:53:56 -06:00
parent a26a5170a3
commit fea226ba43
46 changed files with 2571 additions and 1413 deletions

View file

@ -149,6 +149,16 @@ gl_FragCoord origin is upper left
0:54 0.750000
0:54 Constant:
0:54 0.000000
0:56 move second child to first child (temp 4-component vector of float)
0:56 Color: direct index for structure (temp 4-component vector of float)
0:56 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:56 Constant:
0:56 0 (const int)
0:56 Constant:
0:56 1.000000
0:56 1.000000
0:56 1.000000
0:56 1.000000
0:57 move second child to first child (temp float)
0:57 Depth: direct index for structure (temp float FragDepth)
0:57 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
@ -336,6 +346,16 @@ gl_FragCoord origin is upper left
0:54 0.750000
0:54 Constant:
0:54 0.000000
0:56 move second child to first child (temp 4-component vector of float)
0:56 Color: direct index for structure (temp 4-component vector of float)
0:56 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
0:56 Constant:
0:56 0 (const int)
0:56 Constant:
0:56 1.000000
0:56 1.000000
0:56 1.000000
0:56 1.000000
0:57 move second child to first child (temp float)
0:57 Depth: direct index for structure (temp float FragDepth)
0:57 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
@ -371,7 +391,7 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 174
// Id's are bound by 178
Capability Shader
Capability Sampled1D
@ -405,18 +425,18 @@ gl_FragCoord origin is upper left
MemberName 130(PS_OUTPUT) 0 "Color"
MemberName 130(PS_OUTPUT) 1 "Depth"
Name 132 "psout"
Name 140 "g_tTex1df4"
Name 143 "g_tTex1di4"
Name 146 "g_tTex1du4"
Name 149 "g_tTex2df4"
Name 152 "g_tTex2di4"
Name 155 "g_tTex2du4"
Name 158 "g_tTex3df4"
Name 161 "g_tTex3di4"
Name 164 "g_tTex3du4"
Name 167 "g_tTexcdf4"
Name 170 "g_tTexcdi4"
Name 173 "g_tTexcdu4"
Name 144 "g_tTex1df4"
Name 147 "g_tTex1di4"
Name 150 "g_tTex1du4"
Name 153 "g_tTex2df4"
Name 156 "g_tTex2di4"
Name 159 "g_tTex2du4"
Name 162 "g_tTex3df4"
Name 165 "g_tTex3di4"
Name 168 "g_tTex3du4"
Name 171 "g_tTexcdf4"
Name 174 "g_tTexcdi4"
Name 177 "g_tTexcdu4"
Decorate 11(g_tTex1df4a) DescriptorSet 0
Decorate 15(g_sSamp) DescriptorSet 0
Decorate 33(g_tTex1di4a) DescriptorSet 0
@ -428,18 +448,18 @@ gl_FragCoord origin is upper left
Decorate 111(g_tTexcdi4a) DescriptorSet 0
Decorate 122(g_tTexcdu4a) DescriptorSet 0
MemberDecorate 130(PS_OUTPUT) 1 BuiltIn FragDepth
Decorate 140(g_tTex1df4) DescriptorSet 0
Decorate 143(g_tTex1di4) DescriptorSet 0
Decorate 146(g_tTex1du4) DescriptorSet 0
Decorate 149(g_tTex2df4) DescriptorSet 0
Decorate 152(g_tTex2di4) DescriptorSet 0
Decorate 155(g_tTex2du4) DescriptorSet 0
Decorate 158(g_tTex3df4) DescriptorSet 0
Decorate 161(g_tTex3di4) DescriptorSet 0
Decorate 164(g_tTex3du4) DescriptorSet 0
Decorate 167(g_tTexcdf4) DescriptorSet 0
Decorate 170(g_tTexcdi4) DescriptorSet 0
Decorate 173(g_tTexcdu4) DescriptorSet 0
Decorate 144(g_tTex1df4) DescriptorSet 0
Decorate 147(g_tTex1di4) DescriptorSet 0
Decorate 150(g_tTex1du4) DescriptorSet 0
Decorate 153(g_tTex2df4) DescriptorSet 0
Decorate 156(g_tTex2di4) DescriptorSet 0
Decorate 159(g_tTex2du4) DescriptorSet 0
Decorate 162(g_tTex3df4) DescriptorSet 0
Decorate 165(g_tTex3di4) DescriptorSet 0
Decorate 168(g_tTex3du4) DescriptorSet 0
Decorate 171(g_tTexcdf4) DescriptorSet 0
Decorate 174(g_tTexcdi4) DescriptorSet 0
Decorate 177(g_tTexcdu4) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@ -508,44 +528,47 @@ gl_FragCoord origin is upper left
126: TypeSampledImage 125
130(PS_OUTPUT): TypeStruct 103(fvec4) 6(float)
131: TypePointer Function 130(PS_OUTPUT)
133: 30(int) Constant 1
133: 30(int) Constant 0
134: 6(float) Constant 1065353216
138: TypeImage 6(float) 1D sampled format:Unknown
139: TypePointer UniformConstant 138
140(g_tTex1df4): 139(ptr) Variable UniformConstant
141: TypeImage 30(int) 1D sampled format:Unknown
142: TypePointer UniformConstant 141
143(g_tTex1di4): 142(ptr) Variable UniformConstant
144: TypeImage 43(int) 1D sampled format:Unknown
145: TypePointer UniformConstant 144
146(g_tTex1du4): 145(ptr) Variable UniformConstant
147: TypeImage 6(float) 2D sampled format:Unknown
148: TypePointer UniformConstant 147
149(g_tTex2df4): 148(ptr) Variable UniformConstant
150: TypeImage 30(int) 2D sampled format:Unknown
151: TypePointer UniformConstant 150
152(g_tTex2di4): 151(ptr) Variable UniformConstant
153: TypeImage 43(int) 2D sampled format:Unknown
154: TypePointer UniformConstant 153
155(g_tTex2du4): 154(ptr) Variable UniformConstant
156: TypeImage 6(float) 3D sampled format:Unknown
157: TypePointer UniformConstant 156
158(g_tTex3df4): 157(ptr) Variable UniformConstant
159: TypeImage 30(int) 3D sampled format:Unknown
160: TypePointer UniformConstant 159
161(g_tTex3di4): 160(ptr) Variable UniformConstant
162: TypeImage 43(int) 3D sampled format:Unknown
163: TypePointer UniformConstant 162
164(g_tTex3du4): 163(ptr) Variable UniformConstant
165: TypeImage 6(float) Cube sampled format:Unknown
166: TypePointer UniformConstant 165
167(g_tTexcdf4): 166(ptr) Variable UniformConstant
168: TypeImage 30(int) Cube sampled format:Unknown
169: TypePointer UniformConstant 168
170(g_tTexcdi4): 169(ptr) Variable UniformConstant
171: TypeImage 43(int) Cube sampled format:Unknown
172: TypePointer UniformConstant 171
173(g_tTexcdu4): 172(ptr) Variable UniformConstant
135: 103(fvec4) ConstantComposite 134 134 134 134
136: TypePointer Function 103(fvec4)
138: 30(int) Constant 1
142: TypeImage 6(float) 1D sampled format:Unknown
143: TypePointer UniformConstant 142
144(g_tTex1df4): 143(ptr) Variable UniformConstant
145: TypeImage 30(int) 1D sampled format:Unknown
146: TypePointer UniformConstant 145
147(g_tTex1di4): 146(ptr) Variable UniformConstant
148: TypeImage 43(int) 1D sampled format:Unknown
149: TypePointer UniformConstant 148
150(g_tTex1du4): 149(ptr) Variable UniformConstant
151: TypeImage 6(float) 2D sampled format:Unknown
152: TypePointer UniformConstant 151
153(g_tTex2df4): 152(ptr) Variable UniformConstant
154: TypeImage 30(int) 2D sampled format:Unknown
155: TypePointer UniformConstant 154
156(g_tTex2di4): 155(ptr) Variable UniformConstant
157: TypeImage 43(int) 2D sampled format:Unknown
158: TypePointer UniformConstant 157
159(g_tTex2du4): 158(ptr) Variable UniformConstant
160: TypeImage 6(float) 3D sampled format:Unknown
161: TypePointer UniformConstant 160
162(g_tTex3df4): 161(ptr) Variable UniformConstant
163: TypeImage 30(int) 3D sampled format:Unknown
164: TypePointer UniformConstant 163
165(g_tTex3di4): 164(ptr) Variable UniformConstant
166: TypeImage 43(int) 3D sampled format:Unknown
167: TypePointer UniformConstant 166
168(g_tTex3du4): 167(ptr) Variable UniformConstant
169: TypeImage 6(float) Cube sampled format:Unknown
170: TypePointer UniformConstant 169
171(g_tTexcdf4): 170(ptr) Variable UniformConstant
172: TypeImage 30(int) Cube sampled format:Unknown
173: TypePointer UniformConstant 172
174(g_tTexcdi4): 173(ptr) Variable UniformConstant
175: TypeImage 43(int) Cube sampled format:Unknown
176: TypePointer UniformConstant 175
177(g_tTexcdu4): 176(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
8(r10): 7(ptr) Variable Function
@ -618,8 +641,10 @@ gl_FragCoord origin is upper left
128: 6(float) CompositeExtract 105 0
129: 6(float) ImageSampleDrefExplicitLod 127 128 24 Lod 24
Store 119(r64) 129
135: 7(ptr) AccessChain 132(psout) 133
Store 135 134
136:130(PS_OUTPUT) Load 132(psout)
ReturnValue 136
137: 136(ptr) AccessChain 132(psout) 133
Store 137 135
139: 7(ptr) AccessChain 132(psout) 138
Store 139 134
140:130(PS_OUTPUT) Load 132(psout)
ReturnValue 140
FunctionEnd