add c wrapper for standalone ResourceLimits and remove that dependency from glslang_c_interface
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5 changed files with 106 additions and 8 deletions
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@ -205,8 +205,6 @@ extern "C" {
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int glslang_initialize_process();
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void glslang_finalize_process();
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const glslang_resource_t* glslang_default_resource(void);
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glslang_shader_t* glslang_shader_create(const glslang_input_t* input);
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void glslang_shader_delete(glslang_shader_t* shader);
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int glslang_shader_preprocess(glslang_shader_t* shader, const glslang_input_t* input);
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