Preprocessor: Rationalize, simplify, and correct the stack of input sources and their tokenization. This included

- consistently dealing with EOF and its effect on error recovery (bug 11444, #1)
 - turning a simulated OO hierarchy of function pointers and typecasting into a real C++ class hierarchy
 - correctly handling '\' everywhere, in all classes of tokens, as a layer before preprocessing itself
 - conditionally handling '\n' in macro expansion input, depending on whether it is in a macro expression or not
 - delete some unused "memory cleanup" code


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24626 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-12-30 20:34:28 +00:00
parent 08d182470b
commit fcb4ed054c
16 changed files with 750 additions and 479 deletions

View file

@ -3,7 +3,9 @@ ERROR: 0:144: '#elif' : #elif after #else
ERROR: 0:152: '#else' : #else after #else
ERROR: 0:161: '#elif' : #elif after #else
ERROR: 0:169: '#else' : #else after #else
ERROR: 4 compilation errors. No code generated.
ERROR: 0:177: 'macro expansion' : EOF in macro FUNC
ERROR: 0:178: '' : syntax error
ERROR: 6 compilation errors. No code generated.
ERROR: node is still EOpNull!
@ -58,6 +60,11 @@ ERROR: node is still EOpNull!
0:133 'selected3' (int)
0:133 Constant:
0:133 3 (const int)
0:175 Function Definition: foo985( (void)
0:175 Function Parameters:
0:175 Sequence
0:175 Constant:
0:175 6 (const int)
0:? Linker Objects
0:? 'sum' (float)
0:? 'selected4' (int)