Preprocessor: Rationalize, simplify, and correct the stack of input sources and their tokenization. This included
- consistently dealing with EOF and its effect on error recovery (bug 11444, #1) - turning a simulated OO hierarchy of function pointers and typecasting into a real C++ class hierarchy - correctly handling '\' everywhere, in all classes of tokens, as a layer before preprocessing itself - conditionally handling '\n' in macro expansion input, depending on whether it is in a macro expression or not - delete some unused "memory cleanup" code git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24626 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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16 changed files with 750 additions and 479 deletions
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@ -3,7 +3,9 @@ ERROR: 0:144: '#elif' : #elif after #else
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ERROR: 0:152: '#else' : #else after #else
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ERROR: 0:161: '#elif' : #elif after #else
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ERROR: 0:169: '#else' : #else after #else
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ERROR: 4 compilation errors. No code generated.
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ERROR: 0:177: 'macro expansion' : EOF in macro FUNC
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ERROR: 0:178: '' : syntax error
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ERROR: 6 compilation errors. No code generated.
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ERROR: node is still EOpNull!
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@ -58,6 +60,11 @@ ERROR: node is still EOpNull!
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0:133 'selected3' (int)
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0:133 Constant:
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0:133 3 (const int)
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0:175 Function Definition: foo985( (void)
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0:175 Function Parameters:
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0:175 Sequence
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0:175 Constant:
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0:175 6 (const int)
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0:? Linker Objects
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0:? 'sum' (float)
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0:? 'selected4' (int)
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