Always correctly terminate main. Issue #588, PR #600.

This commit is contained in:
John Kessenich 2016-11-26 13:23:20 -07:00
parent 1c573fbcfb
commit fca826212c
11 changed files with 24 additions and 15 deletions

View file

@ -106,6 +106,7 @@ gl_FragCoord origin is upper left
20: 9(int) Constant 2
4(PixelShaderFunction): 2 Function None 3
5: Label
Return
FunctionEnd
14(ShaderFunction(vf4;i1;): 7(fvec4) Function None 11
12(input): 8(ptr) FunctionParameter