Add support for GL_NV_ray_tracing_motion_blur.
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22 changed files with 394 additions and 4 deletions
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@ -247,6 +247,7 @@ const char* const E_GL_NV_shader_noperspective_interpolation = "GL_NV_shader_
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const char* const E_GL_NV_shader_subgroup_partitioned = "GL_NV_shader_subgroup_partitioned";
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const char* const E_GL_NV_shading_rate_image = "GL_NV_shading_rate_image";
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const char* const E_GL_NV_ray_tracing = "GL_NV_ray_tracing";
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const char* const E_GL_NV_ray_tracing_motion_blur = "GL_NV_ray_tracing_motion_blur";
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const char* const E_GL_NV_fragment_shader_barycentric = "GL_NV_fragment_shader_barycentric";
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const char* const E_GL_NV_compute_shader_derivatives = "GL_NV_compute_shader_derivatives";
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const char* const E_GL_NV_shader_texture_footprint = "GL_NV_shader_texture_footprint";
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