Add support for GL_NV_ray_tracing_motion_blur.

This commit is contained in:
alelenv 2021-08-10 10:40:28 -07:00
parent e0f3fdf433
commit fc60f77aa2
22 changed files with 394 additions and 4 deletions

View file

@ -247,6 +247,7 @@ const char* const E_GL_NV_shader_noperspective_interpolation = "GL_NV_shader_
const char* const E_GL_NV_shader_subgroup_partitioned = "GL_NV_shader_subgroup_partitioned";
const char* const E_GL_NV_shading_rate_image = "GL_NV_shading_rate_image";
const char* const E_GL_NV_ray_tracing = "GL_NV_ray_tracing";
const char* const E_GL_NV_ray_tracing_motion_blur = "GL_NV_ray_tracing_motion_blur";
const char* const E_GL_NV_fragment_shader_barycentric = "GL_NV_fragment_shader_barycentric";
const char* const E_GL_NV_compute_shader_derivatives = "GL_NV_compute_shader_derivatives";
const char* const E_GL_NV_shader_texture_footprint = "GL_NV_shader_texture_footprint";