Add support for GL_NV_ray_tracing_motion_blur.
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22 changed files with 394 additions and 4 deletions
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@ -270,6 +270,7 @@ enum TBuiltInVariable {
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EbvWorldToObject,
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EbvWorldToObject3x4,
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EbvIncomingRayFlags,
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EbvCurrentRayTimeNV,
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// barycentrics
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EbvBaryCoordNV,
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EbvBaryCoordNoPerspNV,
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@ -475,6 +476,7 @@ __inline const char* GetBuiltInVariableString(TBuiltInVariable v)
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case EbvIncomingRayFlags: return "IncomingRayFlagsNV";
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case EbvObjectToWorld: return "ObjectToWorldNV";
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case EbvWorldToObject: return "WorldToObjectNV";
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case EbvCurrentRayTimeNV: return "CurrentRayTimeNV";
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case EbvBaryCoordNV: return "BaryCoordNV";
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case EbvBaryCoordNoPerspNV: return "BaryCoordNoPerspNV";
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