Add support for GL_NV_ray_tracing_motion_blur.

This commit is contained in:
alelenv 2021-08-10 10:40:28 -07:00
parent e0f3fdf433
commit fc60f77aa2
22 changed files with 394 additions and 4 deletions

View file

@ -270,6 +270,7 @@ enum TBuiltInVariable {
EbvWorldToObject,
EbvWorldToObject3x4,
EbvIncomingRayFlags,
EbvCurrentRayTimeNV,
// barycentrics
EbvBaryCoordNV,
EbvBaryCoordNoPerspNV,
@ -475,6 +476,7 @@ __inline const char* GetBuiltInVariableString(TBuiltInVariable v)
case EbvIncomingRayFlags: return "IncomingRayFlagsNV";
case EbvObjectToWorld: return "ObjectToWorldNV";
case EbvWorldToObject: return "WorldToObjectNV";
case EbvCurrentRayTimeNV: return "CurrentRayTimeNV";
case EbvBaryCoordNV: return "BaryCoordNV";
case EbvBaryCoordNoPerspNV: return "BaryCoordNoPerspNV";