Backward incompatible: Turn on PureOperatorBuiltins: use only enum-based built-in functions in the AST.
If this breaks your AST consumer, best is to modify it to test against the enum values instead of doing string comparisons on built-in function names. This is the reason the change was made. If you need the old behavior, you should be able to get it back by changing PureOperatorBuiltins to be false instead of true. This path will work for a while, but is marked deprecated. Also, the old behavior is tagged as release 2.4.
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41 changed files with 1092 additions and 967 deletions
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@ -50,7 +50,7 @@ ERROR: node is still EOpNull!
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0:29 move second child to first child (temp uint)
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0:29 'i' (temp uint)
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0:29 direct index (temp uint)
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0:29 Function Call: texture(us21;vf2; (global 4-component vector of uint)
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0:29 texture (global 4-component vector of uint)
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0:29 'us2D' (uniform usampler2D)
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0:29 Convert int to float (temp 2-component vector of float)
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0:29 'x' (in 2-component vector of int)
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@ -199,7 +199,7 @@ ERROR: node is still EOpNull!
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0:29 move second child to first child (temp uint)
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0:29 'i' (temp uint)
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0:29 direct index (temp uint)
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0:29 Function Call: texture(us21;vf2; (global 4-component vector of uint)
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0:29 texture (global 4-component vector of uint)
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0:29 'us2D' (uniform usampler2D)
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0:29 Convert int to float (temp 2-component vector of float)
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0:29 'x' (in 2-component vector of int)
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