Add ES 3.0 fragment output link-time test for outputs having or not having location qualifiers.
Also split linker validation into its own file, removed dead "QualifierAlive" files, printed errors for parsing problems with built-in symbols, updated the Windows binary, and added some tests. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23490 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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23 changed files with 543 additions and 434 deletions
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@ -145,7 +145,7 @@ bool InitializeSymbolTable(const TString& builtIns, int version, EProfile profil
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if (! parseContext.parseShaderStrings(ppContext, const_cast<char**>(builtInShaders), builtInLengths, 1) != 0) {
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infoSink.info.message(EPrefixInternalError, "Unable to parse built-ins");
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printf("Unable to parse built-ins\n");
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printf("Unable to parse built-ins\n%s\n", infoSink.info.c_str());
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return false;
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}
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