Add ES 3.0 fragment output link-time test for outputs having or not having location qualifiers.

Also split linker validation into its own file, removed dead "QualifierAlive" files, printed errors for parsing problems with built-in symbols,  updated the Windows binary, and added some tests.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23490 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-10-15 21:46:20 +00:00
parent 27b72e42c3
commit fb57e7cc5e
23 changed files with 543 additions and 434 deletions

View file

@ -145,7 +145,7 @@ bool InitializeSymbolTable(const TString& builtIns, int version, EProfile profil
if (! parseContext.parseShaderStrings(ppContext, const_cast<char**>(builtInShaders), builtInLengths, 1) != 0) {
infoSink.info.message(EPrefixInternalError, "Unable to parse built-ins");
printf("Unable to parse built-ins\n");
printf("Unable to parse built-ins\n%s\n", infoSink.info.c_str());
return false;
}