SPV: Reduce spurious type generation by removing intermediate types in the middle of access chains.

This generally simplifies access chain generation, with far fewer  type conversions.
It is particularly important to future SPIR-V changes where there is less aggregate
type uniqueness due to carrying different layout information with the type.
This commit is contained in:
John Kessenich 2015-09-13 14:46:30 -06:00
parent c9a808319a
commit fa668dad99
8 changed files with 144 additions and 137 deletions

View file

@ -51,7 +51,7 @@ Linked fragment stage:
292: 19(int) Constant 2
299: 19(int) Constant 1
301: TypePointer Function 7(float)
332: TypeVector 7(float) 3
331: TypeVector 7(float) 3
347: 7(float) Constant 1073741824
354: 7(float) Constant 1065353216
359: 19(int) Constant 66
@ -434,11 +434,11 @@ Linked fragment stage:
329: 7(float) Load 302(f)
330: 7(float) FAdd 329 328
Store 302(f) 330
331: 8(fvec4) Load 10(v)
333: 332(fvec3) VectorShuffle 331 331 0 1 2
332: 8(fvec4) Load 10(v)
333: 331(fvec3) VectorShuffle 332 332 0 1 2
334: 8(fvec4) Load 10(v)
335: 332(fvec3) VectorShuffle 334 334 0 1 2
336: 332(fvec3) ExtInst 1(GLSL.std.450) 67(Cross) 333 335
335: 331(fvec3) VectorShuffle 334 334 0 1 2
336: 331(fvec3) ExtInst 1(GLSL.std.450) 67(Cross) 333 335
337: 7(float) CompositeExtract 336 0
338: 7(float) Load 302(f)
339: 7(float) FAdd 338 337