[glslang] Refine implicit array size interfaces. (#3074)
* [glslang] Refine implicit array size interfaces. Help to check builtin and other variables if across stages.
This commit is contained in:
parent
c6b3f279a7
commit
f9b760e6c7
14 changed files with 528 additions and 7 deletions
20
Test/implicitArraySizeBuiltin.geom
Normal file
20
Test/implicitArraySizeBuiltin.geom
Normal file
|
|
@ -0,0 +1,20 @@
|
|||
#version 460 core
|
||||
|
||||
layout(triangles) in;
|
||||
layout(line_strip, max_vertices = 204) out;
|
||||
|
||||
void f2(float x)
|
||||
{
|
||||
gl_ClipDistance[6] = gl_in[0].gl_ClipDistance[6];
|
||||
}
|
||||
void f3(float x)
|
||||
{
|
||||
gl_CullDistance[1] = gl_in[0].gl_CullDistance[1];
|
||||
}
|
||||
|
||||
void main(){
|
||||
#if defined(CLIP)
|
||||
f2(0.1);
|
||||
#endif
|
||||
f3(0.1);
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue