Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich 2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View file

@ -14,6 +14,8 @@ spv.uniformInitializer.frag
Name 14 "in_color"
Decorate 9(color) Location 0
Decorate 14(in_color) Location 0
Decorate 14(in_color) DescriptorSet 0
Decorate 14(in_color) Binding 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32