Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
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247 changed files with 1333 additions and 721 deletions
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@ -13,8 +13,10 @@ spv.texture.sampler.transform.frag
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Name 9 "color"
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Name 13 "tex"
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Name 17 "coord"
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Decorate 9(color) Location 0
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Decorate 13(tex) DescriptorSet 0
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Decorate 13(tex) Binding 0
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Decorate 17(coord) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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