Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
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247 changed files with 1333 additions and 721 deletions
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@ -40,6 +40,7 @@ WARNING: 0:6: '' : all default precisions are highp; use precision statements to
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Decorate 40(samp2D) DescriptorSet 0
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Decorate 40(samp2D) Binding 0
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Decorate 44(coord) RelaxedPrecision
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Decorate 44(coord) Location 0
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Decorate 45 RelaxedPrecision
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2: TypeVoid
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3: TypeFunction 2
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