Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich 2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View file

@ -40,6 +40,7 @@ WARNING: 0:6: '' : all default precisions are highp; use precision statements to
Decorate 40(samp2D) DescriptorSet 0
Decorate 40(samp2D) Binding 0
Decorate 44(coord) RelaxedPrecision
Decorate 44(coord) Location 0
Decorate 45 RelaxedPrecision
2: TypeVoid
3: TypeFunction 2