Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich 2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View file

@ -16,10 +16,16 @@ spv.qualifiers.vert
Name 17 "outVn"
Name 19 "outVcn"
Decorate 9(outVc) Centroid
Decorate 9(outVc) Location 0
Decorate 11(inV) Location 0
Decorate 13(outVs) Location 1
Decorate 15(outVf) Flat
Decorate 15(outVf) Location 2
Decorate 17(outVn) NoPerspective
Decorate 17(outVn) Location 3
Decorate 19(outVcn) NoPerspective
Decorate 19(outVcn) Centroid
Decorate 19(outVcn) Location 4
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32