Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
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247 changed files with 1333 additions and 721 deletions
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@ -16,10 +16,16 @@ spv.qualifiers.vert
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Name 17 "outVn"
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Name 19 "outVcn"
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Decorate 9(outVc) Centroid
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Decorate 9(outVc) Location 0
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Decorate 11(inV) Location 0
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Decorate 13(outVs) Location 1
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Decorate 15(outVf) Flat
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Decorate 15(outVf) Location 2
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Decorate 17(outVn) NoPerspective
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Decorate 17(outVn) Location 3
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Decorate 19(outVcn) NoPerspective
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Decorate 19(outVcn) Centroid
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Decorate 19(outVcn) Location 4
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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