Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
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247 changed files with 1333 additions and 721 deletions
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@ -27,6 +27,18 @@ spv.matrix2.frag
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Name 218 "colorTransform"
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Name 219 "m"
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Name 220 "n"
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Decorate 12(v) Location 28
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Decorate 16(u) Location 29
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Decorate 37(FragColor) Location 0
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Decorate 38(Color) Location 3
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Decorate 65(un34) Location 16
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Decorate 87(um43) Location 12
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Decorate 147(um4) Location 24
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Decorate 158(um2) Location 19
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Decorate 181(um3) Location 21
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Decorate 218(colorTransform) Location 0
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Decorate 219(m) Location 4
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Decorate 220(n) Location 8
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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