Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich 2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View file

@ -27,6 +27,18 @@ spv.matrix2.frag
Name 218 "colorTransform"
Name 219 "m"
Name 220 "n"
Decorate 12(v) Location 28
Decorate 16(u) Location 29
Decorate 37(FragColor) Location 0
Decorate 38(Color) Location 3
Decorate 65(un34) Location 16
Decorate 87(um43) Location 12
Decorate 147(um4) Location 24
Decorate 158(um2) Location 19
Decorate 181(um3) Location 21
Decorate 218(colorTransform) Location 0
Decorate 219(m) Location 4
Decorate 220(n) Location 8
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32