Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
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247 changed files with 1333 additions and 721 deletions
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@ -23,6 +23,12 @@ spv.matrix.frag
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Name 174 "m43"
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Name 179 "m4"
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Name 187 "color"
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Decorate 12(m1) Location 0
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Decorate 14(m2) Location 3
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Decorate 28(f) Location 6
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Decorate 161(v4) Location 8
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Decorate 169(v3) Location 7
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Decorate 187(color) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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