Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
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247 changed files with 1333 additions and 721 deletions
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@ -42,6 +42,7 @@ spv.functionSemantics.frag
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Name 133 "param"
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Name 136 "arg"
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Name 152 "gl_FragColor"
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Decorate 76(u) Location 0
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Decorate 152(gl_FragColor) Location 0
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2: TypeVoid
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3: TypeFunction 2
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