Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich 2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View file

@ -15,6 +15,8 @@ WARNING: 0:3: attribute deprecated in version 130; may be removed in future rele
Name 25 "colorOut"
Name 28 "color"
Name 34 "gl_Position"
Decorate 25(colorOut) Location 0
Decorate 28(color) Location 0
Decorate 34(gl_Position) BuiltIn Position
2: TypeVoid
3: TypeFunction 2