Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich 2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View file

@ -33,10 +33,17 @@ spv.Operations.frag
Name 564 "m2"
Name 580 "uiv4"
Name 582 "ub"
Decorate 11(uv4) Location 1
Decorate 22(ui) Flat
Decorate 22(ui) Location 3
Decorate 220(uf) Location 2
Decorate 296(uui) Flat
Decorate 296(uui) Location 5
Decorate 314(uuv4) Flat
Decorate 314(uuv4) Location 4
Decorate 539(FragColor) Location 0
Decorate 580(uiv4) Flat
Decorate 580(uiv4) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32