Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
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247 changed files with 1333 additions and 721 deletions
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@ -33,10 +33,17 @@ spv.Operations.frag
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Name 564 "m2"
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Name 580 "uiv4"
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Name 582 "ub"
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Decorate 11(uv4) Location 1
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Decorate 22(ui) Flat
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Decorate 22(ui) Location 3
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Decorate 220(uf) Location 2
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Decorate 296(uui) Flat
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Decorate 296(uui) Location 5
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Decorate 314(uuv4) Flat
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Decorate 314(uuv4) Location 4
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Decorate 539(FragColor) Location 0
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Decorate 580(uiv4) Flat
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Decorate 580(uiv4) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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