Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
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247 changed files with 1333 additions and 721 deletions
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@ -22,14 +22,17 @@ spv.100ops.frag
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Decorate 13(face2) RelaxedPrecision
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Decorate 17(z) RelaxedPrecision
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Decorate 21(low) RelaxedPrecision
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Decorate 21(low) Location 0
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Decorate 22 RelaxedPrecision
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Decorate 23 RelaxedPrecision
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Decorate 25 RelaxedPrecision
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Decorate 26(high) RelaxedPrecision
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Decorate 26(high) Location 1
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Decorate 27 RelaxedPrecision
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Decorate 32 RelaxedPrecision
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Decorate 34 RelaxedPrecision
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Decorate 37(Color) RelaxedPrecision
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Decorate 37(Color) Location 0
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Decorate 38 RelaxedPrecision
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Decorate 39 RelaxedPrecision
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Decorate 40 RelaxedPrecision
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