Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich 2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View file

@ -22,14 +22,17 @@ spv.100ops.frag
Decorate 13(face2) RelaxedPrecision
Decorate 17(z) RelaxedPrecision
Decorate 21(low) RelaxedPrecision
Decorate 21(low) Location 0
Decorate 22 RelaxedPrecision
Decorate 23 RelaxedPrecision
Decorate 25 RelaxedPrecision
Decorate 26(high) RelaxedPrecision
Decorate 26(high) Location 1
Decorate 27 RelaxedPrecision
Decorate 32 RelaxedPrecision
Decorate 34 RelaxedPrecision
Decorate 37(Color) RelaxedPrecision
Decorate 37(Color) Location 0
Decorate 38 RelaxedPrecision
Decorate 39 RelaxedPrecision
Decorate 40 RelaxedPrecision