Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
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247 changed files with 1333 additions and 721 deletions
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@ -8,6 +8,8 @@ remap.basic.strip.frag
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 17 19
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ExecutionMode 4 OriginUpperLeft
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Decorate 17 Location 0
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Decorate 19 Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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