Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
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247 changed files with 1333 additions and 721 deletions
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@ -191,9 +191,9 @@ Validation failed
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Decorate 18 BufferBlock
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Decorate 20 BufferBlock
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Decorate 47(sbuf2) DescriptorSet 0
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Decorate 47(sbuf2) Binding 0
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Decorate 47(sbuf2) Binding 2
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Decorate 48(sbuf2@count) DescriptorSet 0
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Decorate 48(sbuf2@count) Binding 0
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Decorate 48(sbuf2@count) Binding 3
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Decorate 50(sbuf) DescriptorSet 0
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Decorate 50(sbuf) Binding 10
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Decorate 63(pos) Flat
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