Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders. It also allows more output (spv.register.autoassign.rangetest.frag) due to allowing ioMap() to fail.
This commit is contained in:
parent
b112fac003
commit
f6facfa189
247 changed files with 1333 additions and 721 deletions
|
|
@ -190,13 +190,13 @@ Validation failed
|
|||
Decorate 9 BufferBlock
|
||||
Decorate 12 BufferBlock
|
||||
Decorate 49(sbuf_a) DescriptorSet 0
|
||||
Decorate 49(sbuf_a) Binding 0
|
||||
Decorate 49(sbuf_a) Binding 4
|
||||
Decorate 50(sbuf_a@count) DescriptorSet 0
|
||||
Decorate 50(sbuf_a@count) Binding 0
|
||||
Decorate 50(sbuf_a@count) Binding 6
|
||||
Decorate 51(sbuf_c) DescriptorSet 0
|
||||
Decorate 51(sbuf_c) Binding 0
|
||||
Decorate 51(sbuf_c) Binding 5
|
||||
Decorate 52(sbuf_c@count) DescriptorSet 0
|
||||
Decorate 52(sbuf_c@count) Binding 0
|
||||
Decorate 52(sbuf_c@count) Binding 7
|
||||
Decorate 58(pos) Flat
|
||||
Decorate 58(pos) Location 0
|
||||
Decorate 61(@entryPointOutput) Location 0
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue