Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich 2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View file

@ -396,7 +396,7 @@ using depth_any
Name 124 "@entryPointOutput.Depth"
Name 129 "g_sSamp"
Decorate 14(g_tTex2dmsf4) DescriptorSet 0
Decorate 14(g_tTex2dmsf4) Binding 0
Decorate 14(g_tTex2dmsf4) Binding 1
MemberDecorate 20($Global) 0 Offset 0
MemberDecorate 20($Global) 1 Offset 8
MemberDecorate 20($Global) 2 Offset 16
@ -407,17 +407,17 @@ using depth_any
MemberDecorate 20($Global) 7 Offset 80
Decorate 20($Global) Block
Decorate 22 DescriptorSet 0
Decorate 22 Binding 0
Decorate 22 Binding 7
Decorate 31(g_tTex2dmsi4) DescriptorSet 0
Decorate 31(g_tTex2dmsi4) Binding 0
Decorate 31(g_tTex2dmsi4) Binding 2
Decorate 39(g_tTex2dmsu4) DescriptorSet 0
Decorate 39(g_tTex2dmsu4) Binding 0
Decorate 39(g_tTex2dmsu4) Binding 3
Decorate 66(g_tTex2dmsf4a) DescriptorSet 0
Decorate 66(g_tTex2dmsf4a) Binding 0
Decorate 66(g_tTex2dmsf4a) Binding 4
Decorate 75(g_tTex2dmsi4a) DescriptorSet 0
Decorate 75(g_tTex2dmsi4a) Binding 0
Decorate 75(g_tTex2dmsi4a) Binding 5
Decorate 82(g_tTex2dmsu4a) DescriptorSet 0
Decorate 82(g_tTex2dmsu4a) Binding 0
Decorate 82(g_tTex2dmsu4a) Binding 6
Decorate 120(@entryPointOutput.Color) Location 0
Decorate 124(@entryPointOutput.Depth) BuiltIn FragDepth
Decorate 129(g_sSamp) DescriptorSet 0