Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich 2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View file

@ -405,21 +405,21 @@ using depth_any
Decorate 20(g_sSamp) DescriptorSet 0
Decorate 20(g_sSamp) Binding 0
Decorate 33(g_tTex1di4a) DescriptorSet 0
Decorate 33(g_tTex1di4a) Binding 0
Decorate 33(g_tTex1di4a) Binding 2
Decorate 45(g_tTex1du4a) DescriptorSet 0
Decorate 45(g_tTex1du4a) Binding 0
Decorate 45(g_tTex1du4a) Binding 3
Decorate 56(g_tTex2df4a) DescriptorSet 0
Decorate 56(g_tTex2df4a) Binding 0
Decorate 56(g_tTex2df4a) Binding 4
Decorate 67(g_tTex2di4a) DescriptorSet 0
Decorate 67(g_tTex2di4a) Binding 0
Decorate 67(g_tTex2di4a) Binding 5
Decorate 79(g_tTex2du4a) DescriptorSet 0
Decorate 79(g_tTex2du4a) Binding 0
Decorate 79(g_tTex2du4a) Binding 6
Decorate 92(g_tTexcdf4a) DescriptorSet 0
Decorate 92(g_tTexcdf4a) Binding 0
Decorate 92(g_tTexcdf4a) Binding 7
Decorate 104(g_tTexcdi4a) DescriptorSet 0
Decorate 104(g_tTexcdi4a) Binding 0
Decorate 104(g_tTexcdi4a) Binding 8
Decorate 115(g_tTexcdu4a) DescriptorSet 0
Decorate 115(g_tTexcdu4a) Binding 0
Decorate 115(g_tTexcdu4a) Binding 9
Decorate 140(@entryPointOutput.Color) Location 0
Decorate 144(@entryPointOutput.Depth) BuiltIn FragDepth
Decorate 147(g_tTex1df4) DescriptorSet 0