Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich 2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View file

@ -393,17 +393,17 @@ gl_FragCoord origin is upper left
Name 141 "g_samp_explicit[1]"
Name 142 "g_samp_explicit[2]"
Decorate 42(g_tex[1]) DescriptorSet 0
Decorate 42(g_tex[1]) Binding 0
Decorate 42(g_tex[1]) Binding 4
Decorate 45(g_samp[1]) DescriptorSet 0
Decorate 45(g_samp[1]) Binding 0
Decorate 45(g_samp[1]) Binding 10
Decorate 65(g_samp[0]) DescriptorSet 0
Decorate 65(g_samp[0]) Binding 0
Decorate 65(g_samp[0]) Binding 9
Decorate 70(g_samp[2]) DescriptorSet 0
Decorate 70(g_samp[2]) Binding 0
Decorate 70(g_samp[2]) Binding 11
Decorate 74(g_tex[0]) DescriptorSet 0
Decorate 74(g_tex[0]) Binding 0
Decorate 79(g_tex[2]) DescriptorSet 0
Decorate 79(g_tex[2]) Binding 0
Decorate 79(g_tex[2]) Binding 8
Decorate 88 ArrayStride 48
Decorate 89 ArrayStride 48
Decorate 90 ArrayStride 16
@ -416,7 +416,7 @@ gl_FragCoord origin is upper left
MemberDecorate 91($Global) 2 Offset 384
Decorate 91($Global) Block
Decorate 93 DescriptorSet 0
Decorate 93 Binding 0
Decorate 93 Binding 12
Decorate 134(ps_output.color) Location 0
Decorate 137(g_tex_explicit[0]) DescriptorSet 0
Decorate 137(g_tex_explicit[0]) Binding 1