Tests: More broadly use automapping binding/location.

This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
This commit is contained in:
John Kessenich 2020-07-01 06:30:16 -06:00
parent b112fac003
commit f6facfa189
247 changed files with 1333 additions and 721 deletions

View file

@ -16,7 +16,7 @@ hlsl.aliasOpaque.frag
Decorate 47(gss) DescriptorSet 0
Decorate 47(gss) Binding 0
Decorate 51(gtex) DescriptorSet 0
Decorate 51(gtex) Binding 0
Decorate 51(gtex) Binding 2
Decorate 62(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2