glslang AEP: Geometry shader features nominally working. (Full semantic check and turn on pending.) Also picked up partial tessellation shader interface, shader_io_blocks, and mirrored OES set of extensions functionality.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31487 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -77,3 +77,11 @@ void fooaoeu() {
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int i = globalCoef; // ERROR, can't convert from double to int
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double di = i;
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}
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in inb { // ERROR
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int a;
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} inbi;
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out outb { // ERROR
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int a;
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} outbi;
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