Use line and column from node on DebugLexicalBlock.
* Fix bug in TestFixture.h, debug info gets enabled when nonsemantic debug info is requested.
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21 changed files with 7746 additions and 6750 deletions
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@ -3,7 +3,10 @@ Shader version: 500
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0:? Sequence
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0:11 Function Definition: @main( ( temp structure{ temp 4-component vector of float Pos})
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0:11 Function Parameters:
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0:? Sequence
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0:? Scope
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0:12 Sequence
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0:12 Declare ( temp void)
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0:12 'vsout' ( temp structure{ temp 4-component vector of float Pos})
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0:14 Sequence
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0:14 move second child to first child ( temp 4-component vector of float)
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0:14 'PosOut' ( temp 4-component vector of float)
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@ -82,7 +85,10 @@ Shader version: 500
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0:? Sequence
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0:11 Function Definition: @main( ( temp structure{ temp 4-component vector of float Pos})
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0:11 Function Parameters:
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0:? Sequence
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0:? Scope
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0:12 Sequence
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0:12 Declare ( temp void)
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0:12 'vsout' ( temp structure{ temp 4-component vector of float Pos})
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0:14 Sequence
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0:14 move second child to first child ( temp 4-component vector of float)
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0:14 'PosOut' ( temp 4-component vector of float)
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@ -175,15 +181,15 @@ Shader version: 500
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Name 9 "VS_OUTPUT"
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MemberName 9(VS_OUTPUT) 0 "Pos"
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Name 11 "@main("
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Name 14 "PosOut"
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Name 20 "g_sam"
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Name 36 "g_sam2D"
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Name 49 "vsout"
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Name 14 "vsout"
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Name 16 "PosOut"
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Name 22 "g_sam"
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Name 38 "g_sam2D"
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Name 61 "@entryPointOutput.Pos"
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Decorate 20(g_sam) Binding 0
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Decorate 20(g_sam) DescriptorSet 0
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Decorate 36(g_sam2D) Binding 1
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Decorate 36(g_sam2D) DescriptorSet 0
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Decorate 22(g_sam) Binding 0
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Decorate 22(g_sam) DescriptorSet 0
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Decorate 38(g_sam2D) Binding 1
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Decorate 38(g_sam2D) DescriptorSet 0
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Decorate 61(@entryPointOutput.Pos) BuiltIn Position
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3: TypeVoid
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4: TypeFunction 3
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@ -191,25 +197,25 @@ Shader version: 500
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8: TypeVector 7(float) 4
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9(VS_OUTPUT): TypeStruct 8(fvec4)
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10: TypeFunction 9(VS_OUTPUT)
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13: TypePointer Function 8(fvec4)
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15: 7(float) Constant 0
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16: 8(fvec4) ConstantComposite 15 15 15 15
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17: TypeImage 7(float) 2D sampled format:Unknown
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18: TypeSampledImage 17
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19: TypePointer UniformConstant 18
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20(g_sam): 19(ptr) Variable UniformConstant
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22: 7(float) Constant 1050253722
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23: 7(float) Constant 1053609165
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24: 7(float) Constant 1065353216
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25: 8(fvec4) ConstantComposite 22 23 15 24
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26: TypeVector 7(float) 2
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30: TypeInt 32 0
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31: 30(int) Constant 3
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36(g_sam2D): 19(ptr) Variable UniformConstant
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38: 7(float) Constant 1056964608
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39: 7(float) Constant 1058642330
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40: 8(fvec4) ConstantComposite 38 39 15 24
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48: TypePointer Function 9(VS_OUTPUT)
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13: TypePointer Function 9(VS_OUTPUT)
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15: TypePointer Function 8(fvec4)
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17: 7(float) Constant 0
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18: 8(fvec4) ConstantComposite 17 17 17 17
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19: TypeImage 7(float) 2D sampled format:Unknown
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20: TypeSampledImage 19
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21: TypePointer UniformConstant 20
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22(g_sam): 21(ptr) Variable UniformConstant
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24: 7(float) Constant 1050253722
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25: 7(float) Constant 1053609165
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26: 7(float) Constant 1065353216
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27: 8(fvec4) ConstantComposite 24 25 17 26
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28: TypeVector 7(float) 2
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32: TypeInt 32 0
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33: 32(int) Constant 3
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38(g_sam2D): 21(ptr) Variable UniformConstant
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40: 7(float) Constant 1056964608
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41: 7(float) Constant 1058642330
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42: 8(fvec4) ConstantComposite 40 41 17 26
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50: TypeInt 32 1
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51: 50(int) Constant 0
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53: 7(float) Constant 1073741824
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@ -227,37 +233,37 @@ Shader version: 500
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Line 1 11 1
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11(@main():9(VS_OUTPUT) Function None 10
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12: Label
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14(PosOut): 13(ptr) Variable Function
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49(vsout): 48(ptr) Variable Function
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14(vsout): 13(ptr) Variable Function
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16(PosOut): 15(ptr) Variable Function
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Line 1 14 0
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Store 14(PosOut) 16
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Store 16(PosOut) 18
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Line 1 16 0
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21: 18 Load 20(g_sam)
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27: 7(float) CompositeExtract 25 0
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28: 7(float) CompositeExtract 25 1
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29: 26(fvec2) CompositeConstruct 27 28
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32: 7(float) CompositeExtract 25 3
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33: 8(fvec4) ImageSampleExplicitLod 21 29 Lod 32
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34: 8(fvec4) Load 14(PosOut)
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35: 8(fvec4) FAdd 34 33
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Store 14(PosOut) 35
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23: 20 Load 22(g_sam)
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29: 7(float) CompositeExtract 27 0
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30: 7(float) CompositeExtract 27 1
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31: 28(fvec2) CompositeConstruct 29 30
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34: 7(float) CompositeExtract 27 3
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35: 8(fvec4) ImageSampleExplicitLod 23 31 Lod 34
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36: 8(fvec4) Load 16(PosOut)
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37: 8(fvec4) FAdd 36 35
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Store 16(PosOut) 37
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Line 1 17 0
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37: 18 Load 36(g_sam2D)
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41: 7(float) CompositeExtract 40 0
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42: 7(float) CompositeExtract 40 1
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43: 26(fvec2) CompositeConstruct 41 42
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44: 7(float) CompositeExtract 40 3
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45: 8(fvec4) ImageSampleExplicitLod 37 43 Lod 44
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46: 8(fvec4) Load 14(PosOut)
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47: 8(fvec4) FAdd 46 45
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Store 14(PosOut) 47
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39: 20 Load 38(g_sam2D)
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43: 7(float) CompositeExtract 42 0
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44: 7(float) CompositeExtract 42 1
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45: 28(fvec2) CompositeConstruct 43 44
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46: 7(float) CompositeExtract 42 3
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47: 8(fvec4) ImageSampleExplicitLod 39 45 Lod 46
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48: 8(fvec4) Load 16(PosOut)
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49: 8(fvec4) FAdd 48 47
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Store 16(PosOut) 49
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Line 1 19 0
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52: 8(fvec4) Load 14(PosOut)
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52: 8(fvec4) Load 16(PosOut)
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54: 8(fvec4) CompositeConstruct 53 53 53 53
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55: 8(fvec4) FDiv 52 54
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56: 13(ptr) AccessChain 49(vsout) 51
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56: 15(ptr) AccessChain 14(vsout) 51
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Store 56 55
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Line 1 21 0
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57:9(VS_OUTPUT) Load 49(vsout)
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57:9(VS_OUTPUT) Load 14(vsout)
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ReturnValue 57
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FunctionEnd
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