move ResourceLimits from StandAlone to glslang dir (Fix #3064)

This commit is contained in:
Moritz Heinemann 2023-02-15 20:06:26 +01:00
parent 6d41bb9c55
commit f5fa593143
6 changed files with 40 additions and 29 deletions

View file

@ -149,8 +149,6 @@ set(GLSLANG_SOURCES
set(GLSLANG_HEADERS
Public/ShaderLang.h
Public/ResourceLimits.h
Public/resource_limits_c.h
Include/arrays.h
Include/BaseTypes.h
Include/Common.h
@ -185,6 +183,30 @@ if(WIN32 AND BUILD_SHARED_LIBS)
set_target_properties(glslang PROPERTIES PREFIX "")
endif()
################################################################################
# ResourceLimits
################################################################################
set(RESOURCELIMITS_SOURCES
ResourceLimits/ResourceLimits.cpp
ResourceLimits/resource_limits_c.cpp
)
set(RESOURCELIMITS_HEADERS
Public/ResourceLimits.h
Public/resource_limits_c.h
)
add_library(glslang-default-resource-limits ${RESOURCELIMITS_SOURCES} ${RESOURCELIMITS_HEADERS})
set_target_properties(glslang-default-resource-limits PROPERTIES
VERSION "${GLSLANG_VERSION}"
SOVERSION "${GLSLANG_VERSION_MAJOR}"
FOLDER glslang
POSITION_INDEPENDENT_CODE ON)
target_include_directories(glslang-default-resource-limits PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/..>
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>)
################################################################################
# source_groups
################################################################################
@ -237,4 +259,18 @@ if(ENABLE_GLSLANG_INSTALL)
install(FILES ${GLSLANG_BUILD_INFO_H} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/glslang)
install(TARGETS glslang-default-resource-limits EXPORT glslang-targets)
# Backward compatibility
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/glslang-default-resource-limitsTargets.cmake" "
message(WARNING \"Using `glslang-default-resource-limitsTargets.cmake` is deprecated: use `find_package(glslang)` to find glslang CMake targets.\")
if (NOT TARGET glslang::glslang-default-resource-limits)
include(\"\${CMAKE_CURRENT_LIST_DIR}/../../${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}/glslang-targets.cmake\")
endif()
add_library(glslang-default-resource-limits ALIAS glslang::glslang-default-resource-limits)
")
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/glslang-default-resource-limitsTargets.cmake" DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
endif()