GLSL: Increase supported sizes of XBF strides and offsets.
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4 changed files with 30 additions and 26 deletions
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@ -4936,11 +4936,13 @@ void TParseContext::setLayoutQualifier(const TSourceLoc& loc, TPublicType& publi
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} else if (id == "xfb_stride") {
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// "The resulting stride (implicit or explicit), when divided by 4, must be less than or equal to the
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// implementation-dependent constant gl_MaxTransformFeedbackInterleavedComponents."
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if (value > 4 * resources.maxTransformFeedbackInterleavedComponents)
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error(loc, "1/4 stride is too large:", id.c_str(), "gl_MaxTransformFeedbackInterleavedComponents is %d", resources.maxTransformFeedbackInterleavedComponents);
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else if (value >= (int)TQualifier::layoutXfbStrideEnd)
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if (value > 4 * resources.maxTransformFeedbackInterleavedComponents) {
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error(loc, "1/4 stride is too large:", id.c_str(), "gl_MaxTransformFeedbackInterleavedComponents is %d",
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resources.maxTransformFeedbackInterleavedComponents);
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}
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if (value >= (int)TQualifier::layoutXfbStrideEnd)
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error(loc, "stride is too large:", id.c_str(), "internal max is %d", TQualifier::layoutXfbStrideEnd-1);
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if (value < (int)TQualifier::layoutXfbStrideEnd)
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else
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publicType.qualifier.layoutXfbStride = value;
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return;
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}
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