Implement GL_EXT_shader_image_load_formatted
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8 changed files with 444 additions and 12 deletions
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@ -130,6 +130,7 @@ const char* const E_GL_ARB_sparse_texture_clamp = "GL_ARB_sparse_texture
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// const char* const E_GL_ARB_cull_distance = "GL_ARB_cull_distance"; // present for 4.5, but need extension control over block members
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const char* const E_GL_EXT_shader_non_constant_global_initializers = "GL_EXT_shader_non_constant_global_initializers";
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const char* const E_GL_EXT_shader_image_load_formatted = "GL_EXT_shader_image_load_formatted";
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// #line and #include
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const char* const E_GL_GOOGLE_cpp_style_line_directive = "GL_GOOGLE_cpp_style_line_directive";
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