Implement GL_EXT_shader_image_load_formatted

This commit is contained in:
Jason Ekstrand 2017-02-16 20:35:17 -08:00
parent d950283324
commit f44d89a398
8 changed files with 444 additions and 12 deletions

View file

@ -182,6 +182,7 @@ void TParseVersions::initializeExtensionBehavior()
// extensionBehavior[E_GL_ARB_cull_distance] = EBhDisable; // present for 4.5, but need extension control over block members
extensionBehavior[E_GL_EXT_shader_non_constant_global_initializers] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_image_load_formatted] = EBhDisable;
// #line and #include
extensionBehavior[E_GL_GOOGLE_cpp_style_line_directive] = EBhDisable;
@ -303,6 +304,7 @@ void TParseVersions::getPreamble(std::string& preamble)
"#define GL_ARB_sparse_texture_clamp 1\n"
// "#define GL_ARB_cull_distance 1\n" // present for 4.5, but need extension control over block members
"#define GL_EXT_shader_non_constant_global_initializers 1\n"
"#define GL_EXT_shader_image_load_formatted 1\n"
#ifdef AMD_EXTENSIONS
"#define GL_AMD_shader_ballot 1\n"