Tessellation: Implicit array sizing and consistency checking of control-shader output arrays based on layout(vertices=...).
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24518 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
parent
116c30b6ed
commit
f3e2a89452
19 changed files with 434 additions and 104 deletions
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@ -437,13 +437,21 @@ TIntermTyped* TParseContext::handleBracketDereference(TSourceLoc loc, TIntermTyp
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return intermediate.foldDereference(base, indexValue, loc);
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else {
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// at least one of base and index is variable...
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if (isIoResizeArray(base->getType()))
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handleIoResizeArrayAccess(loc, base);
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if (index->getQualifier().storage == EvqConst) {
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if (base->isArray() && base->getType().getArraySize() == 0)
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updateMaxArraySize(loc, base, indexValue);
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result = intermediate.addIndex(EOpIndexDirect, base, index, loc);
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} else {
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if (base->isArray() && base->getType().getArraySize() == 0)
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error(loc, "", "[", "array must be redeclared with a size before being indexed with a variable");
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if (base->isArray() && base->getType().getArraySize() == 0) {
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if (isIoResizeArray(base->getType()))
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error(loc, "", "[", "array must be sized by a redeclaration or layout qualifier before being indexed with a variable");
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else
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error(loc, "", "[", "array must be redeclared with a size before being indexed with a variable");
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}
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if (base->getBasicType() == EbtBlock)
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requireProfile(base->getLoc(), ~EEsProfile, "variable indexing block array");
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else if (language == EShLangFragment && base->getQualifier().isPipeOutput())
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@ -474,9 +482,6 @@ TIntermTyped* TParseContext::handleBracketDereference(TSourceLoc loc, TIntermTyp
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if (anyIndexLimits)
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handleIndexLimits(loc, base, index);
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if (language == EShLangGeometry && base->isArray())
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handleInputArrayAccess(loc, base);
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}
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return result;
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@ -523,62 +528,99 @@ void TParseContext::handleIndexLimits(TSourceLoc loc, TIntermTyped* base, TInter
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}
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}
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// Handle a dereference of a geometry shader input arrays.
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// See inputArrayNodeResizeList comment in ParseHelper.h.
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//
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void TParseContext::handleInputArrayAccess(TSourceLoc loc, TIntermTyped* base)
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// Return true if this is a geometry shader input array or tessellation control output array.
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bool TParseContext::isIoResizeArray(const TType& type)
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{
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if (base->getType().getQualifier().storage == EvqVaryingIn) {
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TIntermSymbol* symbol = base->getAsSymbolNode();
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assert(symbol);
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inputArrayNodeResizeList.push_back(symbol);
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if (symbol && builtInName(symbol->getName())) {
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// make sure we have a user-modifiable copy of this built-in input array
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TSymbol* input = symbolTable.find(symbol->getName());
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if (input->isReadOnly()) {
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input = symbolTable.copyUp(input);
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inputArraySymbolResizeList.push_back(input);
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return type.isArray() &&
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((language == EShLangGeometry && type.getQualifier().storage == EvqVaryingIn) ||
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(language == EShLangTessControl && type.getQualifier().storage == EvqVaryingOut && ! type.getQualifier().patch));
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}
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// Save it in the AST for linker use.
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intermediate.addSymbolLinkageNode(linkage, *input);
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// Handle a dereference of a geometry shader input array or tessellation control output array.
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// See ioArrayNodeResizeList comment in ParseHelper.h.
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//
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void TParseContext::handleIoResizeArrayAccess(TSourceLoc loc, TIntermTyped* base)
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{
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TIntermSymbol* symbol = base->getAsSymbolNode();
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assert(symbol);
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ioArrayNodeResizeList.push_back(symbol);
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if (symbol && builtInName(symbol->getName())) {
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// make sure we have a user-modifiable copy of this built-in input array
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TSymbol* arry = symbolTable.find(symbol->getName());
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if (arry->isReadOnly()) {
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arry = symbolTable.copyUp(arry);
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// fix array size, if already implicitly size
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if (arry->getType().getArraySize() == 0) {
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int newSize = getIoArrayImplicitSize();
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if (newSize) {
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arry->getWritableType().changeArraySize(newSize);
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symbol->getWritableType().changeArraySize(newSize);
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}
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}
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ioArraySymbolResizeList.push_back(arry);
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// Save it in the AST for linker use.
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intermediate.addSymbolLinkageNode(linkage, *arry);
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}
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}
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}
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// If there has been an input primitive declaration, make sure all input array types
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// If there has been an input primitive declaration (geometry shader) or an output
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// number of vertices declaration(tessellation shader), make sure all input array types
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// match it in size. Types come either from nodes in the AST or symbols in the
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// symbol table.
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//
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// Types without an array size will be given one.
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// Types already having a size that is wrong will get an error.
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//
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void TParseContext::checkInputArrayConsistency(TSourceLoc loc, bool tailOnly)
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void TParseContext::checkIoArraysConsistency(TSourceLoc loc, bool tailOnly)
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{
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TLayoutGeometry primitive = intermediate.getInputPrimitive();
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if (primitive == ElgNone)
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int requiredSize = getIoArrayImplicitSize();
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if (requiredSize == 0)
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return;
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const char* feature;
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if (language == EShLangGeometry)
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feature = TQualifier::getGeometryString(intermediate.getInputPrimitive());
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else if (language == EShLangTessControl)
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feature = "vertices";
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if (tailOnly) {
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checkInputArrayConsistency(loc, primitive, inputArraySymbolResizeList.back()->getWritableType(), inputArraySymbolResizeList.back()->getName());
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checkIoArrayConsistency(loc, requiredSize, feature, ioArraySymbolResizeList.back()->getWritableType(), ioArraySymbolResizeList.back()->getName());
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return;
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}
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for (size_t i = 0; i < inputArrayNodeResizeList.size(); ++i)
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checkInputArrayConsistency(loc, primitive, inputArrayNodeResizeList[i]->getWritableType(), inputArrayNodeResizeList[i]->getName());
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for (size_t i = 0; i < ioArrayNodeResizeList.size(); ++i)
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checkIoArrayConsistency(loc, requiredSize, feature, ioArrayNodeResizeList[i]->getWritableType(), ioArrayNodeResizeList[i]->getName());
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for (size_t i = 0; i < inputArraySymbolResizeList.size(); ++i)
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checkInputArrayConsistency(loc, primitive, inputArraySymbolResizeList[i]->getWritableType(), inputArraySymbolResizeList[i]->getName());
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for (size_t i = 0; i < ioArraySymbolResizeList.size(); ++i)
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checkIoArrayConsistency(loc, requiredSize, feature, ioArraySymbolResizeList[i]->getWritableType(), ioArraySymbolResizeList[i]->getName());
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}
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void TParseContext::checkInputArrayConsistency(TSourceLoc loc, TLayoutGeometry primitive, TType& type, const TString& name)
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int TParseContext::getIoArrayImplicitSize() const
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{
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int requiredSize = TQualifier::mapGeometryToSize(primitive);
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if (language == EShLangGeometry)
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return TQualifier::mapGeometryToSize(intermediate.getInputPrimitive());
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else if (language == EShLangTessControl)
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return intermediate.getVertices();
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else
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return 0;
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}
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void TParseContext::checkIoArrayConsistency(TSourceLoc loc, int requiredSize, const char* feature, TType& type, const TString& name)
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{
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if (type.getArraySize() == 0)
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type.changeArraySize(requiredSize);
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else if (type.getArraySize() != requiredSize)
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error(loc, "inconsistent input primitive for array size", TQualifier::getGeometryString(primitive), name.c_str());
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else if (type.getArraySize() != requiredSize) {
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if (language == EShLangGeometry)
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error(loc, "inconsistent input primitive for array size", feature, name.c_str());
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else if (language == EShLangTessControl)
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error(loc, "inconsistent output number of vertices for array size", feature, name.c_str());
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else
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assert(0);
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}
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}
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//
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@ -837,13 +879,31 @@ TIntermTyped* TParseContext::handleFunctionCall(TSourceLoc loc, TFunction* fnCal
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if (op == EOpArrayLength) {
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if (fnCall->getParamCount() > 0)
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error(loc, "method does not accept any arguments", fnCall->getName().c_str(), "");
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int length;
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if (intermNode->getAsTyped() == 0 || ! intermNode->getAsTyped()->getType().isArray() || intermNode->getAsTyped()->getType().getArraySize() == 0) {
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error(loc, "", fnCall->getName().c_str(), "array must be declared with a size before using this method");
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length = 1;
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int length = 0;
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if (intermNode->getAsTyped() == 0 || ! intermNode->getAsTyped()->getType().isArray())
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error(loc, "", fnCall->getName().c_str(), "can only be applied to an array");
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else if (intermNode->getAsTyped()->getType().getArraySize() == 0) {
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bool implicitlySized = false;
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if (intermNode->getAsSymbolNode() && isIoResizeArray(intermNode->getAsTyped()->getType())) {
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// We could be between a layout declaration that gives a built-in io array implicit size and
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// a user redeclaration of that array, meaning we have to substitute its implicit size here
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// without actually redeclaring the array. (It is an error to use a member before the
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// redeclaration, but not an error to use the array name itself.)
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const TString& name = intermNode->getAsSymbolNode()->getName();
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if (name == "gl_in" || name == "gl_out")
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length = getIoArrayImplicitSize();
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}
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if (length == 0) {
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if (isIoResizeArray(intermNode->getAsTyped()->getType()))
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error(loc, "", fnCall->getName().c_str(), "array must first be sized by a redeclaration or layout qualifier");
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else
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error(loc, "", fnCall->getName().c_str(), "array must be declared with a size before using this method");
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}
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} else
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length = intermNode->getAsTyped()->getType().getArraySize();
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if (length == 0)
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length = 1;
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TConstUnionArray unionArray(1);
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unionArray[0].setIConst(length);
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result = intermediate.addConstantUnion(unionArray, TType(EbtInt, EvqConst), loc);
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@ -1986,10 +2046,9 @@ void TParseContext::declareArray(TSourceLoc loc, TString& identifier, const TTyp
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symbolTable.insert(*symbol);
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newDeclaration = true;
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// Handle user geometry shader input arrays: see inputArrayNodeResizeList comment in ParseHelper.h
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if (language == EShLangGeometry && type.getQualifier().storage == EvqVaryingIn && ! symbolTable.atBuiltInLevel()) {
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inputArraySymbolResizeList.push_back(symbol);
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checkInputArrayConsistency(loc, true);
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if (! symbolTable.atBuiltInLevel() && isIoResizeArray(type)) {
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ioArraySymbolResizeList.push_back(symbol);
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checkIoArraysConsistency(loc, true);
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}
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return;
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@ -2016,8 +2075,8 @@ void TParseContext::declareArray(TSourceLoc loc, TString& identifier, const TTyp
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return;
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}
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if (newType.getArraySize() > 0) {
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// be more leniant for input arrays to geometry shaders, where the redeclaration is the same size
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if (! (language == EShLangGeometry && type.getQualifier().storage == EvqVaryingIn && newType.getArraySize() == type.getArraySize()))
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// be more leniant for input arrays to geometry shaders and tessellation control outputs, where the redeclaration is the same size
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if (! (isIoResizeArray(type) && newType.getArraySize() == type.getArraySize()))
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error(loc, "redeclaration of array with size", identifier.c_str(), "");
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return;
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}
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@ -2031,8 +2090,8 @@ void TParseContext::declareArray(TSourceLoc loc, TString& identifier, const TTyp
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newType.shareArraySizes(type);
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if (language == EShLangGeometry && type.getQualifier().storage == EvqVaryingIn)
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checkInputArrayConsistency(loc);
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if (isIoResizeArray(type))
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checkIoArraysConsistency(loc);
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}
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void TParseContext::updateMaxArraySize(TSourceLoc loc, TIntermNode *node, int index)
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@ -2064,9 +2123,8 @@ void TParseContext::updateMaxArraySize(TSourceLoc loc, TIntermNode *node, int in
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if (symbol->isReadOnly()) {
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symbol = symbolTable.copyUp(symbol);
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// Handle geometry shader input arrays: see inputArrayNodeResizeList comment in ParseHelper.h
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if (language == EShLangGeometry && symbol->getType().getQualifier().storage == EvqVaryingIn)
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inputArraySymbolResizeList.push_back(symbol);
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if (isIoResizeArray(symbol->getType()))
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ioArraySymbolResizeList.push_back(symbol);
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// Save it in the AST for linker use.
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intermediate.addSymbolLinkageNode(linkage, *symbol);
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@ -2128,16 +2186,15 @@ TSymbol* TParseContext::redeclareBuiltinVariable(TSourceLoc loc, const TString&
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return 0;
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// If it wasn't at a built-in level, then it's already been redeclared;
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// that is, this is a redeclaration of a redeclaration, reuse that initial
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// that is, this is a redeclaration of a redeclaration; reuse that initial
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// redeclaration. Otherwise, make the new one.
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if (builtIn) {
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// Copy the symbol up to make a writable version
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newDeclaration = true;
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symbol = symbolTable.copyUp(symbol);
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// Handle geometry shader input arrays: see inputArrayNodeResizeList comment in ParseHelper.h
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if (language == EShLangGeometry && symbol->getType().getQualifier().storage == EvqVaryingIn && symbol->getType().isArray())
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inputArraySymbolResizeList.push_back(symbol);
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if (isIoResizeArray(symbol->getType()))
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ioArraySymbolResizeList.push_back(symbol);
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// Save it in the AST for linker use.
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intermediate.addSymbolLinkageNode(linkage, *symbol);
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@ -2248,10 +2305,6 @@ void TParseContext::redeclareBuiltinBlock(TSourceLoc loc, TTypeList& newTypeList
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return;
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}
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// Handle geometry shader input arrays: see inputArrayNodeResizeList comment in ParseHelper.h
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if (language == EShLangGeometry && block->getType().isArray() && block->getType().getQualifier().storage == EvqVaryingIn)
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inputArraySymbolResizeList.push_back(block);
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// Edit and error check the container against the redeclaration
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// - remove unused members
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// - ensure remaining qualifiers/types match
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@ -2320,12 +2373,20 @@ void TParseContext::redeclareBuiltinBlock(TSourceLoc loc, TTypeList& newTypeList
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error(loc, "cannot change arrayness of redeclared block", blockName.c_str(), "");
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else if (type.isArray() && type.getArraySize() > 0 && type.getArraySize() != arraySizes->getSize())
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error(loc, "cannot change array size of redeclared block", blockName.c_str(), "");
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else if (type.isArray() && type.getArraySize() == 0 && arraySizes->getSize() > 0)
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type.changeArraySize(arraySizes->getSize());
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symbolTable.insert(*block);
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// Check for general layout qualifier errors
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layoutTypeCheck(loc, *block);
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// Tracking for implicit sizing of array
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if (isIoResizeArray(block->getType())) {
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ioArraySymbolResizeList.push_back(block);
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checkIoArraysConsistency(loc, true);
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}
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// Save it in the AST for linker use.
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intermediate.addSymbolLinkageNode(linkage, *block);
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}
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@ -2728,8 +2789,6 @@ void TParseContext::setLayoutQualifier(TSourceLoc loc, TPublicType& publicType,
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case EShLangTessControl:
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if (id == "vertices") {
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// TODO: tessellation: implement gl_out[] array sizing based on this
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// TODO: tessellation: semantic check this is on the out qualifier only
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publicType.shaderQualifiers.vertices = value;
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return;
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}
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@ -2932,8 +2991,14 @@ void TParseContext::checkNoShaderLayouts(TSourceLoc loc, const TShaderQualifiers
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error(loc, message, TQualifier::getGeometryString(shaderQualifiers.geometry), "");
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if (shaderQualifiers.invocations > 0)
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error(loc, message, "invocations", "");
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if (shaderQualifiers.vertices > 0)
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error(loc, message, "max_vertices", "");
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if (shaderQualifiers.vertices > 0) {
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if (language == EShLangGeometry)
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error(loc, message, "max_vertices", "");
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else if (language == EShLangTessControl)
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error(loc, message, "vertices", "");
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else
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assert(0);
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}
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}
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//
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@ -3726,8 +3791,15 @@ void TParseContext::updateStandaloneQualifierDefaults(TSourceLoc loc, const TPub
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if (! intermediate.setVertices(publicType.shaderQualifiers.vertices)) {
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if (language == EShLangGeometry)
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error(loc, "cannot change previously set layout value", "max_vertices", "");
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else
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else if (language == EShLangTessControl)
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error(loc, "cannot change previously set layout value", "vertices", "");
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else
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assert(0);
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} else if (language == EShLangTessControl) {
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if (publicType.qualifier.storage != EvqVaryingOut)
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error(loc, "can only apply to 'out'", "vertices", "");
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else
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checkIoArraysConsistency(loc);
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}
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}
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if (publicType.shaderQualifiers.invocations) {
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@ -3744,9 +3816,10 @@ void TParseContext::updateStandaloneQualifierDefaults(TSourceLoc loc, const TPub
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case ElgTrianglesAdjacency:
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case ElgQuads:
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case ElgIsolines:
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if (intermediate.setInputPrimitive(publicType.shaderQualifiers.geometry))
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checkInputArrayConsistency(loc);
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else
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if (intermediate.setInputPrimitive(publicType.shaderQualifiers.geometry)) {
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if (language == EShLangGeometry)
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checkIoArraysConsistency(loc);
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} else
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error(loc, "cannot change previously set input primitive", TQualifier::getGeometryString(publicType.shaderQualifiers.geometry), "");
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break;
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default:
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@ -3761,7 +3834,7 @@ void TParseContext::updateStandaloneQualifierDefaults(TSourceLoc loc, const TPub
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error(loc, "cannot change previously set output primitive", TQualifier::getGeometryString(publicType.shaderQualifiers.geometry), "");
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break;
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default:
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error(loc, "does not only apply to output", TQualifier::getGeometryString(publicType.shaderQualifiers.geometry), "");
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error(loc, "does not apply to output", TQualifier::getGeometryString(publicType.shaderQualifiers.geometry), "");
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}
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} else
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error(loc, "cannot be used here", TQualifier::getGeometryString(publicType.shaderQualifiers.geometry), "");
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