Tessellation: Implicit array sizing and consistency checking of control-shader output arrays based on layout(vertices=...).
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24518 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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19 changed files with 434 additions and 104 deletions
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@ -49,7 +49,9 @@ tokenLength.vert
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300scope.vert
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400.frag
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420.vert
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420.tesc
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420.geom
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420_size_gl_in.geom
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430scope.vert
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lineContinuation100.vert
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lineContinuation.vert
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@ -58,6 +60,7 @@ numeral.frag
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400.tesc
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400.tese
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410.geom
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410.tesc
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420.tese
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430.vert
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430.comp
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