Tessellation: Implicit array sizing and consistency checking of control-shader output arrays based on layout(vertices=...).
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24518 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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19 changed files with 434 additions and 104 deletions
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@ -163,7 +163,7 @@ ERROR: node is still EOpNull!
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Linked tessellation evaluation stage:
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ERROR: Linking tessellation evaluation stage: At least one tessellation shader must specify an input layout primitive
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ERROR: Linking tessellation evaluation stage: At least one shader must specify an input layout primitive
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input primitive = none
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vertex spacing = equal_spacing
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