Added entrypoints to c interface; exports for resource limits; minor additions to buildsystem.

This commit is contained in:
Kai Angulo 2024-05-31 22:23:49 -07:00
parent 6b8daf4802
commit f2f81cf089
7 changed files with 125 additions and 135 deletions

View file

@ -329,6 +329,18 @@ GLSLANG_EXPORT glslang_shader_t* glslang_shader_create(const glslang_input_t* in
shader->shader->setEnvTarget(c_shader_target_language(input->target_language),
c_shader_target_language_version(input->target_language_version));
if (input->entrypoint != nullptr)
shader->shader->setEntryPoint(input->entrypoint);
if (input->source_entrypoint != nullptr) {
if (input->entrypoint == nullptr)
printf("Warning: Setting source entry point name without setting an entry-point name.\n");
shader->shader->setSourceEntryPoint(input->source_entrypoint);
}
shader->shader->setInvertY(input->invert_y);
return shader;
}