Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers.
This included - encapsulating aggregate constants - removal of constant-aggregate comparison algorithms, instead using a flattened and direct std::vector comparison - adding structure type comparison for independently declared structures that still might match types git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23274 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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98 changed files with 3007 additions and 1715 deletions
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@ -721,6 +721,42 @@ public:
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name += ';' ;
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}
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// Do two structure types match? They could be declared independently,
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// in different places, but still might satisfy the definition of matching.
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// From the spec:
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//
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// "Structures must have the same name, sequence of type names, and
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// type definitions, and member names to be considered the same type.
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// This rule applies recursively for nested or embedded types."
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//
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bool sameStructType(const TType& right) const
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{
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// Most commonly, they are both 0, or the same pointer to the same actual structure
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if (structure == right.structure)
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return true;
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// Both being 0 was caught above, now they both have to be structures of the same number of elements
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if (structure == 0 || right.structure == 0 ||
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structure->size() != right.structure->size())
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return false;
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// Structure names have to match
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if (*typeName != *right.typeName)
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return false;
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// Compare the names and types of all the members, which have to match
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for (unsigned int i = 0; i < structure->size(); ++i) {
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if ((*structure)[i].type->getFieldName() != (*right.structure)[i].type->getFieldName())
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return false;
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if (*(*structure)[i].type != *(*right.structure)[i].type)
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return false;
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}
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return true;
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}
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// See if two types match, in all aspects except arrayness
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bool sameElementType(const TType& right) const
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{
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return basicType == right.basicType &&
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@ -728,20 +764,20 @@ public:
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vectorSize == right.vectorSize &&
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matrixCols == right.matrixCols &&
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matrixRows == right.matrixRows &&
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structure == right.structure;
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sameStructType(right);
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}
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// See if two types match in all ways (just the actual type, not qualification
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bool operator==(const TType& right) const
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{
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return sameElementType(right) &&
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(arraySizes == 0 && right.arraySizes == 0 ||
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(arraySizes && right.arraySizes && arraySizes->sizes == right.arraySizes->sizes));
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// don't check the qualifier, it's not ever what's being sought after
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}
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bool operator!=(const TType& right) const
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{
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return !operator==(right);
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return ! operator==(right);
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}
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protected:
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@ -764,7 +800,7 @@ protected:
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TTypeList* structure; // 0 unless this is a struct
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mutable int structureSize; // a cache, updated on first access
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TString *fieldName; // for structure field names
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TString *typeName; // for structure field type name
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TString *typeName; // for structure type name
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};
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} // end namespace glslang
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