Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers.
This included - encapsulating aggregate constants - removal of constant-aggregate comparison algorithms, instead using a flattened and direct std::vector comparison - adding structure type comparison for independently declared structures that still might match types git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23274 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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98 changed files with 3007 additions and 1715 deletions
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@ -6,7 +6,8 @@
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0:40 'gl_FragColor' (fragColor 4-component vector of float)
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0:40 Construct vec4 (4-component vector of float)
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0:40 'color' (smooth in 3-component vector of float)
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0:40 1.000000
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0:40 Constant:
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0:40 1.000000
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0:? Linker Objects
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0:? 'color' (smooth in 3-component vector of float)
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