Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers.

This included 
 - encapsulating aggregate constants
 - removal of constant-aggregate comparison algorithms, instead using a flattened and direct std::vector comparison
 - adding structure type comparison for independently declared structures that still might match types



git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23274 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-09-28 04:02:08 +00:00
parent b3345c422d
commit f2ee3dd46a
98 changed files with 3007 additions and 1715 deletions

View file

@ -6,7 +6,8 @@
0:40 'gl_FragColor' (fragColor 4-component vector of float)
0:40 Construct vec4 (4-component vector of float)
0:40 'color' (smooth in 3-component vector of float)
0:40 1.000000
0:40 Constant:
0:40 1.000000
0:? Linker Objects
0:? 'color' (smooth in 3-component vector of float)