Non-functional, infrastructure: Be more explicit about "implicit array sizes", improving the infrastructure for handling them. Also fix some output that was too big for its buffer.
There is more upcoming functionality for link-time sizing of implicitly-sized arrays that will use this. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@26176 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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25 changed files with 237 additions and 237 deletions
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@ -300,7 +300,7 @@ ERROR: node is still EOpNull!
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0:120 move second child to first child (4-component vector of float)
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0:120 'v' (4-component vector of float)
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0:120 direct index (smooth 4-component vector of float)
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0:120 'gl_TexCoord' (smooth in unsized array of 4-component vector of float)
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0:120 'gl_TexCoord' (smooth in implicitly-sized array of 4-component vector of float)
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0:120 Constant:
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0:120 1 (const int)
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0:121 add second child into first child (4-component vector of float)
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