Implement non-square matrices, and make a few type improvements. Cleaned up a few old issues. Added two tests.
Details - added all the new non-square types - separated concepts of matrix size and vector size - removed VS 6.0 comments/workarounds - removed obsolete concept of matrix fields git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@20436 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -934,7 +934,7 @@ void IdentifyBuiltIns(EShLanguage language, TSymbolTable& symbolTable, const TBu
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case EShLangFragment: {
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// Set up gl_FragData. The array size.
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TType fragData(EbtFloat, EvqFragColor, 4, false, true);
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TType fragData(EbtFloat, EvqFragColor, 4);
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fragData.setArraySize(resources.maxDrawBuffers);
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symbolTable.insert(*new TVariable(NewPoolTString("gl_FragData"), fragData));
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}
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