Non-Functional: Add postprocess as more robust way to add capabilities

When capabilities are needed for specific SPIR-V instructions, it is
fragile to do so based on GLSL/AST usage; it should be based on actual
instructions they got translated to.
This commit is contained in:
John Kessenich 2018-08-03 15:56:12 -06:00
parent e99a26810f
commit f04c51b3bd
5 changed files with 178 additions and 54 deletions

View file

@ -1774,9 +1774,6 @@ Id Builder::createTextureCall(Decoration precision, Id resultType, bool sparse,
// Comments in header
Id Builder::createTextureQueryCall(Op opCode, const TextureParameters& parameters, bool isUnsignedResult)
{
// All these need a capability
addCapability(CapabilityImageQuery);
// Figure out the result type
Id resultType = 0;
switch (opCode) {
@ -2483,42 +2480,6 @@ Id Builder::accessChainGetInferredType()
return type;
}
// comment in header
void Builder::eliminateDeadDecorations() {
std::unordered_set<const Block*> reachable_blocks;
std::unordered_set<Id> unreachable_definitions;
// Collect IDs defined in unreachable blocks. For each function, label the
// reachable blocks first. Then for each unreachable block, collect the
// result IDs of the instructions in it.
for (std::vector<Function*>::const_iterator fi = module.getFunctions().cbegin();
fi != module.getFunctions().cend(); fi++) {
Function* f = *fi;
Block* entry = f->getEntryBlock();
inReadableOrder(entry, [&reachable_blocks](const Block* b) {
reachable_blocks.insert(b);
});
for (std::vector<Block*>::const_iterator bi = f->getBlocks().cbegin();
bi != f->getBlocks().cend(); bi++) {
Block* b = *bi;
if (!reachable_blocks.count(b)) {
for (std::vector<std::unique_ptr<Instruction> >::const_iterator
ii = b->getInstructions().cbegin();
ii != b->getInstructions().cend(); ii++) {
Instruction* i = ii->get();
unreachable_definitions.insert(i->getResultId());
}
}
}
}
decorations.erase(std::remove_if(decorations.begin(), decorations.end(),
[&unreachable_definitions](std::unique_ptr<Instruction>& I) -> bool {
Instruction* inst = I.get();
Id decoration_id = inst->getIdOperand(0);
return unreachable_definitions.count(decoration_id) != 0;
}),
decorations.end());
}
void Builder::dump(std::vector<unsigned int>& out) const
{
// Header, before first instructions: